Bedrock Editor 0.8.7
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v0.8.7
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| Release date |
February 5, 2025 | |||||
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Editor 0.8.0|<span style=\"margin-right:-0.35em\">◄</span>◄ 0.8.0]]</td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">'''0.8.7'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Editor 0.9.0| 0.9.0 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Editor 0.8.6|◄ 0.8.6]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[Bedrock Editor 0.8.8| 0.8.8 ►]]\n</td>\n</tr>\n</table>"
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Bedrock Editor v0.8.7 is a minor beta release for the Bedrock Editor released on February 5, 2025, which adds some technical things and fixes bugs.[1][2]
Additions
- Added Block Inspector tool which allows you to view block states and permutations of blocks.
- Added Entity Inspector tool which allows you to view and modify entity components.
- Added a new
IRootPropertyPane.createModalOverlayPaneAPI function, allowing the creation ofIModalOverlayPaneto display on top of the pane content. Each pane supports one active modal overlay at a time, but it can own multiple modals. Modal overlays can be managed through the root pane'ssetActiveModalOverlayfunction or the overlay pane's show and hide functions.
Fixes
- Fixed an assert encountered on client disconnect from dedicated server and re-entry into a world.
- Fixed block picker UI dialog persisting after a client disconnect from a dedicated server.
References
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| Underlined versions have been released outside of Preview | |||||||||||||||||||||