Village/Loot

Typical blacksmith loot from a village before 1.14.
A chest loot from a 1.14 village desert temple, the village desert temple has the rarest chance of generating in a desert village in Bedrock Edition.

Armorer house

Only one of the armorer house variants in snowy villages contain chests.

In Java Edition and Bedrock Edition, each village armorer chest contains 1–5 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
Bread 1–44⁄880.6%3.7501.2
Iron Ingot 1–32⁄854.2%1.5001.8
Emerald 11⁄831.8%0.3753.1
Iron Helmet 11⁄831.8%0.3753.1
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.

Butcher shop

Only one of the butcher shop variants in savanna villages contain chests.

In Java Edition and Bedrock Edition, each village butcher chest contains 1–5 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
Raw Beef 1–36⁄2848.6%1.2862.1
Raw Mutton 1–36⁄2848.6%1.2862.1
Raw Porkchop 1–36⁄2848.6%1.2862.1
Wheat 1–36⁄2848.6%1.2862.1
Coal 1–33⁄2827.9%0.6433.6
Emerald 11⁄2810.2%0.1079.8
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.

Cartographer house

All cartographer houses except those in desert villages contain chests.

In Java Edition, each village cartographer chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
1–5× 1× 1–5× 1×
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] —1—2⁄366.7%0.6671.5
Paper 1–5—15⁄50—61.2%2.7001.6
Bread 1–4—15⁄50—61.2%2.2501.6
Empty Map 1–3—10⁄50—46.2%1.2002.2
Bundle —1—1⁄333.3%0.3333.0
Stick 1–2—5⁄50—26.3%0.4503.8
Compass 1—5⁄50—26.3%0.3003.8

In Bedrock Edition, each village cartographer chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
1–5× 1× 1–5× 1×
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] —1—2⁄366.7%0.6671.5
Paper 1–5—15⁄50—61.2%2.7001.6
Bread 1–4—15⁄50—61.2%2.2501.6
Map[G] 1–3—10⁄50—46.2%1.2002.2
Bundle —1—1⁄333.3%0.3333.0
Oak Sapling 1–2—5⁄50—26.3%0.4503.8
Compass 1—5⁄50—26.3%0.3003.8
  1. ↑ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ a b The weight of this item relative to other items in the pool.
  3. ↑ a b The odds of finding any of this item in a single chest.
  4. ↑ a b The number of items expected per chest, averaged over a large number of chests.
  5. ↑ a b The average number of chests the player should expect to search to find any of this item.
  6. ↑ a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
  7. ↑ Named unknown map, but changed to map 0, the scale level is 1:4, Maps from the same stack are stackable, but maps that are not stacked are unstackable despite looking identical.

Fisher cottage

Only fisher cottages in plains villages in Java Edition contain chests.

In Java Edition, each village fisherman chest contains 1–5 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
Wheat Seeds 1–33⁄1157.5%1.6361.7
Coal 1–32⁄1143.0%1.0912.3
Raw Cod 1–32⁄1143.0%1.0912.3
Barrel 1–31⁄1124.2%0.5454.1
Raw Salmon 1–31⁄1124.2%0.5454.1
Water Bucket 1–31⁄1124.2%0.5454.1
Emerald 11⁄1124.2%0.2734.1
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.

Fletcher house

Only fletcher houses in taiga villages contain chests.

In Java Edition and Bedrock Edition, each village fletcher chest contains 1–5 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
Feather 1–36⁄2355.8%1.5651.8
Flint 1–36⁄2355.8%1.5651.8
Stick 1–36⁄2355.8%1.5651.8
Arrow 1–32⁄2323.3%0.5224.3
Egg 1–32⁄2323.3%0.5224.3
Emerald 11⁄2312.3%0.1308.1
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.

Mason house

Only mason houses in savanna villages contain chests.

In Java Edition and Bedrock Edition, each village mason chest contains 1–5 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
Bread 1–44⁄1362.2%2.3081.6
Stone 12⁄1337.7%0.4622.7
Stone Bricks 12⁄1337.7%0.4622.7
Clay Ball 1–31⁄1320.8%0.4624.8
Emerald 11⁄1320.8%0.2314.8
Flower Pot 11⁄1320.8%0.2314.8
Smooth Stone 11⁄1320.8%0.2314.8
Yellow Dye 11⁄1320.8%0.2314.8
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.

Shepherd house

Only shepherd houses in snowy villages contain chests.

In Java Edition and Bedrock Edition, each village shepherd chest contains 1–5 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
White Wool 1–86⁄2355.8%3.5221.8
Wheat 1–66⁄2355.8%2.7391.8
Black Wool 1–33⁄2333.0%0.7833.0
Brown Wool 1–32⁄2323.3%0.5224.3
Gray Wool 1–32⁄2323.3%0.5224.3
Light Gray Wool 1–32⁄2323.3%0.5224.3
Emerald 11⁄2312.3%0.1308.1
Shears 11⁄2312.3%0.1308.1
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.

Tannery

All tanneries except those in desert villages contain chests.

In Java Edition and Bedrock Edition, each village tannery chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
1–5× 1× 1–5× 1×
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] —1—2⁄366.7%0.6671.5
Bread 1–4—5⁄16—62.8%2.3441.6
Bundle —1—1⁄333.3%0.3333.0
Leather Cap 1—2⁄16—31.8%0.3753.1
Leather Tunic 1—2⁄16—31.8%0.3753.1
Leather Pants 1—2⁄16—31.8%0.3753.1
Leather Boots 1—2⁄16—31.8%0.3753.1
Emerald 1–4—1⁄16—17.3%0.4695.8
Leather 1–3—1⁄16—17.3%0.3755.8
Saddle 1—1⁄16—17.3%0.1885.8
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.
  6. ↑ 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.

Temple

Only temples in desert villages contain chests.

In Java Edition and Bedrock Edition, each village temple chest contains 3–8 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
Bread 1–47⁄1989.3%5.0661.1
Rotten Flesh 1–47⁄1989.3%5.0661.1
Redstone Dust 1–42⁄1944.8%1.4472.2
Emerald 1–41⁄1925.4%0.7243.9
Lapis Lazuli 1–41⁄1925.4%0.7243.9
Gold Ingot 1–41⁄1925.4%0.7243.9
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.

Toolsmith

Only toolsmiths in desert and taiga villages contain chests.

In Java Edition and Bedrock Edition, each village toolsmith chest contains 3–8 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
Stick 1–320⁄5390.0%4.1511.1
Bread 1–315⁄5381.2%3.1131.2
Iron Ingot 1–55⁄5341.2%1.5572.4
Iron Pickaxe 15⁄5341.2%0.5192.4
Iron Shovel 15⁄5341.2%0.5192.4
Coal 1–31⁄539.9%0.20810.1
Gold Ingot 1–31⁄539.9%0.20810.1
Diamond 1–31⁄539.9%0.20810.1
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.

Weaponsmith

All weaponsmiths contain chests.

In Java Edition and Bedrock Edition, each village weaponsmith chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
3–8× 1× 3–8× 1×
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] —1—2⁄366.7%0.6671.5
Apple 1–3—15⁄107—55.0%1.5421.8
Bread 1–3—15⁄107—55.0%1.5421.8
Iron Ingot 1–5—10⁄107—40.9%1.5422.4
Bundle —1—1⁄333.3%0.3333.0
Copper Spear 1—7⁄107—30.6%0.3603.3
Oak Sapling 3–7—5⁄107—22.9%1.2854.4
Obsidian 3–7—5⁄107—22.9%1.2854.4
Gold Ingot 1–3—5⁄107—22.9%0.5144.4
Iron Pickaxe 1—5⁄107—22.9%0.2574.4
Iron Spear 1—5⁄107—22.9%0.2574.4
Iron Sword 1—5⁄107—22.9%0.2574.4
Iron Helmet 1—5⁄107—22.9%0.2574.4
Iron Chestplate 1—5⁄107—22.9%0.2574.4
Iron Leggings 1—5⁄107—22.9%0.2574.4
Iron Boots 1—5⁄107—22.9%0.2574.4
Diamond 1–3—3⁄107—14.4%0.3087.0
Saddle 1—3⁄107—14.4%0.1547.0
Copper Horse Armor 1—1⁄107—5.0%0.05119.9
Iron Horse Armor 1—1⁄107—5.0%0.05119.9
Golden Horse Armor 1—1⁄107—5.0%0.05119.9
Diamond Horse Armor 1—1⁄107—5.0%0.05119.9
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.
  6. ↑ 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.

Desert house

In Java Edition and Bedrock Edition, each village desert house chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
3–8× 1× 3–8× 1×
Wheat 1–7—10⁄36—80.6%6.1111.2
Bread 1–4—10⁄36—80.6%3.8191.2
Cactus 1–4—10⁄36—80.6%3.8191.2
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] —1—2⁄366.7%0.6671.5
Bundle —1—1⁄333.3%0.3333.0
Dead Bush 1–3—2⁄36—26.6%0.6113.8
Emerald 1–3—1⁄36—14.3%0.3067.0
Book 1—1⁄36—14.3%0.1537.0
Clay Ball 1—1⁄36—14.3%0.1537.0
Green Dye 1—1⁄36—14.3%0.1537.0
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.
  6. ↑ 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.

Plains house

In Java Edition and Bedrock Edition, each village plains house chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
3–8× 1× 3–8× 1×
Potato 1–7—10⁄43—74.2%5.1161.3
Apple 1–5—10⁄43—74.2%3.8371.3
Bread 1–4—10⁄43—74.2%3.1981.3
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] —1—2⁄366.7%0.6671.5
Oak Sapling 1–2—5⁄43—48.2%0.9592.1
Bundle —1—1⁄333.3%0.3333.0
Emerald 1–4—2⁄43—22.8%0.6404.4
Dandelion 1—2⁄43—22.8%0.2564.4
Gold Nugget 1–3—1⁄43—12.1%0.2568.3
Book 1—1⁄43—12.1%0.1288.3
Feather 1—1⁄43—12.1%0.1288.3
Poppy 1—1⁄43—12.1%0.1288.3
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.
  6. ↑ 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.

Savanna house

In Java Edition and Bedrock Edition, each village savanna house chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
3–8× 1× 3–8× 1×
Wheat Seeds 1–5—10⁄46—71.7%3.5871.4
Bread 1–4—10⁄46—71.7%2.9891.4
Acacia Sapling 1–2—10⁄46—71.7%1.7931.4
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] —1—2⁄366.7%0.6671.5
Short Grass 1—5⁄46—45.9%0.5982.2
Tall Grass 1—5⁄46—45.9%0.5982.2
Bundle —1—1⁄333.3%0.3333.0
Emerald 1–4—2⁄46—21.5%0.5984.7
Gold Nugget 1–3—1⁄46—11.3%0.2398.8
Torch 1–2—1⁄46—11.3%0.1798.8
Bucket 1—1⁄46—11.3%0.1208.8
Saddle 1—1⁄46—11.3%0.1208.8
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.
  6. ↑ 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.

Snowy house

In Java Edition and Bedrock Edition, each village snowy house chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
3–8× 1× 3–8× 1×
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] —1—2⁄366.7%0.6671.5
Potato 1–7—10⁄53—66.3%4.1511.5
Snowball 1–7—10⁄53—66.3%4.1511.5
Beetroot Seeds 1–5—10⁄53—66.3%3.1131.5
Bread 1–4—10⁄53—66.3%2.5941.5
Coal 1–4—5⁄53—41.2%1.2972.4
Snow Block 1—4⁄53—34.5%0.4152.9
Bundle —1—1⁄333.3%0.3333.0
Emerald 1–4—1⁄53—9.9%0.25910.1
Beetroot Soup 1—1⁄53—9.9%0.10410.1
Blue Ice 1—1⁄53—9.9%0.10410.1
Furnace 1—1⁄53—9.9%0.10410.1
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.
  6. ↑ 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.

Taiga house

In Java Edition, each village taiga house chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
3–8× 1× 3–8× 1×
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] —1—2⁄366.7%0.6671.5
Potato 1–7—10⁄54—65.6%4.0741.5
Spruce Log 1–5—10⁄54—65.6%3.0561.5
Bread 1–4—10⁄54—65.6%2.5461.5
Sweet Berries 1–7—5⁄54—40.6%2.0372.5
Pumpkin Seeds 1–5—5⁄54—40.6%1.5282.5
Spruce Sapling 1–5—5⁄54—40.6%1.5282.5
Bundle —1—1⁄333.3%0.3333.0
Emerald 1–4—2⁄54—18.6%0.5095.4
Fern 1—2⁄54—18.6%0.2045.4
Large Fern 1—2⁄54—18.6%0.2045.4
Iron Nugget 1–5—1⁄54—9.7%0.30610.3
Pumpkin Pie 1—1⁄54—9.7%0.10210.3
Spruce Sign 1—1⁄54—9.7%0.10210.3

In Bedrock Edition, each village taiga house chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
3–8× 1× 3–8× 1×
Potato 1–7—10⁄49—69.3%4.4901.4
Spruce Log 1–5—10⁄49—69.3%3.3671.4
Bread 1–4—10⁄49—69.3%2.8061.4
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] —1—2⁄366.7%0.6671.5
Pumpkin Seeds 1–5—5⁄49—43.7%1.6842.3
Spruce Sapling 1–5—5⁄49—43.7%1.6842.3
Bundle —1—1⁄333.3%0.3333.0
Emerald 1–4—2⁄49—20.3%0.5614.9
Fern 1—2⁄49—20.3%0.2244.9
Large Fern 1—2⁄49—20.3%0.2244.9
Iron Nugget 1–5—1⁄49—10.7%0.3379.4
Oak Sign 1—1⁄49—10.7%0.1129.4
Pumpkin Pie 1—1⁄49—10.7%0.1129.4
  1. ↑ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ a b The weight of this item relative to other items in the pool.
  3. ↑ a b The odds of finding any of this item in a single chest.
  4. ↑ a b The number of items expected per chest, averaged over a large number of chests.
  5. ↑ a b The average number of chests the player should expect to search to find any of this item.
  6. ↑ a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.