Bedrock Editor 1.1.0
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v1.1.0
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Editor 1.0.0|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.0.0]]</td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">'''1.1.0'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Editor 1.2.0| 1.2.0 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Editor 1.0.8|◄ 1.0.8]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[Bedrock Editor 1.1.1| 1.1.1 ►]]\n</td>\n</tr>\n</table>"
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Bedrock Editor v1.1.0 is a minor release for Bedrock Editor released in Preview on August 19, 2025, and in retail on September 30, 2025.[1][2][3]
Additions
- Added new Flatten Tool functionality.
- Added new Flatten mode to Terrain Tool, and new
FlattenSmoothing,FlattenIntensity, andFloorBlockOverrideproperties. - Added two new Flatten sub-modes: Flatten Up and Flatten Both.
- Added ability to hide rotation controls within Cylinder Brush Shape.
- Added Cylinder Brush Shape property getters for
width,depth,height,radius, andisUniform. - Removed old Flatten Tool, along with its
FlattenHeightandFlattenRadiusproperties.
- Added new Flatten mode to Terrain Tool, and new
- Added a gizmo to the center of freehand and smart tool.
- Added new
ProjectAfterEventsAPI to global editor object for project wide events. - Added a new button in export settings that sets the current position in Overworld as world spawn point for the playable world.
Changes
- Updated the brush API to now specify a specific or relative position of the 'front face' of a block. You can also force the brush to apply a specific state to the block after its been placed.
- Updated paused entity state to persist through sessions for each project world.
- Updated Ruler Tool to support click-and-drag. Holding Ctrl while clicking will create additional rulers. Rulers will no longer disappear when switching to other tools.
- Updated Terrain Tool by consolidating Flatten and Elevation into one tool and improved functionality.
- Removed PBR Fallout Settings from Vibrant Visuals Settings.
Fixes
- Fixed issue that prevents dragging nodes to be placed on a desired position.
- Fixed issue with distance between nodes while dragging. There should be a minimum predefined distance between nodes so two nodes cannot be placed on the same position.
- Fixed a bug that caused revert button in Vibrant Visuals panel settings to not function.
- Fixed Vibrant Visuals settings to have proper formatting after being copied to clipboard.
- Fixed a bug that caused Paste Preview offset to be incorrect after switching back from another modal tool.
- Fixed a bug that caused difficulty setting not applying correctly while exporting a playable world.
- Fixed a bug that caused weather setting not applying correctly while exporting a playable world.
- Fixed a bug that caused Smart Fill to highlight air when blocks are replaced with air block.
References
- ↑ "Release 1.1.0 (1.21.110.25)" – GitHub, August 19, 2025.
- ↑ "Editor v1.1.0 is now in retail via the Launcher" – GitHub, September 30, 2025.
- ↑ "Minecraft Beta & Preview - 1.21.110.25" – Minecraft Feedback, August 19, 2025.
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