Blocks are broken as if mined by the player when the End platform is regenerated.
The End platform always generates at coordinates (100, 48, 0), mostly far away from the island, which may make it difficult to get there. Players who enter the End spawn at coordinates (100, 49, 0), facing west toward the main island; other entities that enter the End spawn at coordinates (100.5, 50, 0.5), in the middle of and 1 block higher than the platform. Whenever a new entity enters the End, the platform is regenerated, and all blocks within 3 blocks above the platform are destroyed and dropped as items.[verify for Bedrock Edition] Sometimes the platform generates inside a case of End stone; enough End stone is broken in this case so that the player can walk around, with 3 blocks high of breathing space. Occasionally the platform may generate in midair, forcing the player to bridge or throw an ender pearl toward the main island.
In Java Edition, The End platform generates as part of the world generation, but in Bedrock Edition, it generates only when an entity uses an End portal block, not when teleporting with /execute in minecraft:the_end. End gateways on the outer End islands also teleport entities to the platform, but do not cause the platform to regenerate.
When the End platform is re-generated, instead of deleting the blocks above it, the blocks are instead broken as if mined by a player, dropping the item and (if a container) all its contents.
Non-player entities no longer regenerate the obsidian platform when entering an End portal.[is this the correct version?]
The position of the obsidian platform has been changed to X=60, Y=49, Z=60. Due to the downscaling of the central island, the previous location would now be outside of the border.