Ominous Bottle

| Rarity tier |
Uncommon |
|---|---|
| Status effects | |
| Renewable |
Yes |
| Stackable |
Yes (64) |
{
"title": "Ominous Bottle",
"rows": [
{
"field": "Uncommon",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"height:18px;width:18px\">(link to File:EffectSprite bad-omen-new.png article, displayed as 18x18px|link=Bad Omen|alt=|class=pixel-image|)</span>(link to Bad Omen article, displayed as <span class=\"sprite-text\">Bad Omen</span>)</span>",
"label": "(link to Status effect article, displayed as Status effects)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
}
],
"invimages": [
"Ominous Bottle",
"Ominous Bottle II",
"Ominous Bottle III",
"Ominous Bottle IV",
"Ominous Bottle V"
],
"images": [
"Ominous Bottle.png"
]
}
An ominous bottle is an item that gives a player the Bad Omen effect for 100 minutes when drunk, which can cause an ominous event to start.
Obtaining

Mob loot
A pillager always drops 1 ominous bottle of level I-V upon death as long as it is a raid captain that is not currently participating in a raid.
- ↑ Only when the pillager is a raid captain and is not participating in a raid. Its level is randomized from 1 to 5.
- ↑ Only when the pillager is a raid captain and is not participating in a raid. Its level is randomized from 1 to 5.
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| Vault and reward chest | 1 | 16.5%{ "item": "Ominous Bottle I - II", "stacksize": 1, "chance": 0.1652111360000001, "structure": "Trial Chambers", "container": "Vault and reward chest" }
| ||
| Ominous Vault | 1 | 13.9%{ "item": "Ominous Bottle III - V", "stacksize": 1, "chance": 0.1391394238683127, "structure": "Trial Chambers", "container": "Ominous Vault" }
| ||
| Bedrock Edition | ||||
| Vault and reward chest | 1 | 20.6%{ "item": "Ominous Bottle I - II", "stacksize": 1, "chance": 0.20593254400000002, "structure": "Trial Chambers", "container": "Vault and reward chest" }
| ||
| Ominous Vault | 1 | 13.9%{ "item": "Ominous Bottle III - V", "stacksize": 1, "chance": 0.1391394238683127, "structure": "Trial Chambers", "container": "Ominous Vault" }
| ||
Usage
Consuming an ominous bottle gives a player the Bad Omen effect and destroys the bottle, rather than leaving an empty glass bottle in the player's inventory. If the player already has the Bad Omen effect, then drinking another ominous bottle resets the effect duration, unless the level of the ominous bottle consumed is lower than the current level of Bad Omen. Consuming an ominous bottle with a higher level than the current effect also increases the level of Bad Omen applied.
Bad Omen
The Bad Omen effect can be "used" immediately after an ominous bottle is consumed. Immediately means 1 game tick in Java Edition, and a few game ticks in Bedrock Edition (the exact number of game ticks is unknown).
When a player with Bad Omen enters a village, the Bad Omen transforms into Raid Omen, which starts a raid if it is not removed in time. The level of Bad Omen affects the difficulty of the raid, with Bad Omen level II or higher adding an additional wave with the same strength as the final wave. In addition, higher Bad Omen levels increase the chance of raiders spawning with enchanted items.
When a trial spawner sees a player with Bad Omen, the Bad Omen transforms into Trial Omen, which causes all nearby trial spawners to become ominous. The level of Bad Omen does not affect the difficulty of the ominous trial, but higher levels do increase the duration of the Trial Omen effect.
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Bottle breaks | Entity-Dependent | When a mob or player finishes drinking an ominous bottle | item | subtitles | 1.0 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions [upcoming: BE 26.0] | Source | Description | Identifier | Translation key [upcoming: BE 26.0] | Volume | Pitch |
| ? | Blocks | When a mob or player finishes drinking an ominous bottle | ominous_bottle | ? | 1.0 | 0.8-1.2 | |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
ominous_bottle | Item | item |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
ominous_bottle | 608 | Item | item |
Item data
- [NBT Compound / JSON Object] components: the item's components tag.
- [Int] minecraft:ominous_bottle_amplifier: The amplifier of the Bad Omen effect given to the player or mob upon consuming this item (normally an ominous bottle). Must be a non-negative integer from 0 to 4 (inclusive). The duration of the effect is always 120000 ticks (1 hour and 40 minutes at the normal tick rate) and
minecraft:potion_duration_scaleis ignored. If present on an item, information about the mob effect is added to the tooltip, in the same format as theminecraft:potion_contentscomponent.
- [Int] minecraft:ominous_bottle_amplifier: The amplifier of the Bad Omen effect given to the player or mob upon consuming this item (normally an ominous bottle). Must be a non-negative integer from 0 to 4 (inclusive). The duration of the effect is always 120000 ticks (1 hour and 40 minutes at the normal tick rate) and
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| We're being attacked! | Trigger a Pillager Raid. | Walk in a village with the Raid Omen effect applied in 30 seconds. | 20 | Bronze | |||
| I've got a bad feeling about this | Kill a Pillager Captain. | Drink an Ominous Bottle. | 20 | Bronze | |||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Voluntary Exile | Kill a raid captain. Maybe consider staying away from villages for the time being... | Kill an entity in the #raiders entity tag wearing an |
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.20.5 Experiment | 24w13a | ||||||
| 1.21 | 24w18a | Ominous bottles are now available without using the "Update 1.21" experimental data pack. | |||||
| 1.21.2 | 24w33a | The rarity of ominous bottles has been changed from "Common" to "Uncommon". | |||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.0 Experiment | Preview 1.21.0.20 | ||||||
| 1.21.0 | Preview 1.21.0.22 | Ominous bottles are now available without using the "Update 1.21" experimental toggle. | |||||
| Preview 1.21.0.23 | Changed the sounds when breaking after use. | ||||||
| 1.21.30 | Preview 1.21.30.21 | The rarity of ominous bottles has been changed from "Common" to "Uncommon". | |||||
Issues
Issues relating to "Ominous Bottle" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- Ominous bottles were added as a way of giving players more control to when and where they want to start a raid, in line with the game's design principle that bad things should be the player's fault.[1]
Gallery
Screenshots
-
Makena drinks an ominous bottle and triggers an ominous trial.
In other media
-
Steve claiming an ominous bottle during a scuffle.
References
- ↑ "The Biome that Broke Minecraft" – October 12, 2025 on YouTube
External links
- "Taking Inventory: Ominous Bottle" by Duncan Geere – Minecraft.net, December 27, 2024.
