Bedrock Edition Preview 1.21.130.27
Preview 1.21.130.27

| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
November 11, 2025 | ||||||
| Server version | |||||||
| Editor version | |||||||
| Build version |
38798213 | ||||||
| Internal version |
Windows, Xbox: 1.21.13027.0 | ||||||
| Version code |
Android: | ||||||
| Type |
Preview | ||||||
| Preview for | |||||||
| Downloads | |||||||
| Protocol version |
897 | ||||||
| |||||||
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.21.124|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.21.124]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.21.130|1.21.130]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.21.131| 1.21.131 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.21.130.26|◄ Preview 1.21.130.26]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 1.21.130.27'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.21.130.28| Preview 1.21.130.28 ►]]\n</td>\n</tr>\n</table>"
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Beta 1.21.130.27 (ChromeOS, Android) or Preview 1.21.130.27 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fifth beta and sixth Preview version for Bedrock Edition 1.21.130, released on November 11, 2025,[1] which fixes bugs.
Additions
General
- Added "One does not simply walk to the Far Lands".
- References kurtjmac, who completed his 14-year Far Lands walk a month prior.
Changes
Items
- Spawn eggs are now sorted thematically in the Creative inventory, according to the following categories:
- Now play hit sounds and trigger attack animations when charging at armor stands.
- Enchantment effects are now applied only when the player’s and target’s speeds are sufficient to deal damage.
- Attack range is now consistent with other weapons in Creative mode.
- Tools and weapons now lose durability when used to attack armor stands, just like they do when damaging other entities such as minecarts, paintings, boats, or leash knots.
Mobs
- A husk that spawns riding a camel husk now has a 50% chance of dropping a rabbit foot.
- Can no longer be leashed while being ridden by a hostile mob and can no longer enter a panicked state while it is being ridden.
- Added custom saddle sound.
- Updated leg UV by moving the UV by 1 pixel.
- Now deals a base damage amount of 1 heart instead of 1.5, matching Java Edition.
- Now has the same vertical offsets in vehicles as other skeleton variants.
- Saddle textures now match other horse saddles.
- Added custom saddle sound.
Gameplay
Breath of the Nautilus
- No longer stops air from replenishing when a player is out of water, when a player with the Water Breathing effect is riding a nautilus, and when an entity is submerged in lava.
Technical
- Custom items tagged with
minecraft:is_shovelnow build paths on all blocks the shovel does and it extinguishes campfires and removes snow like a shovel.
General
- "MOAR Tools" is now awarded by copper tools correctly instead of being awarded by other items.
- "You Need a Mint" is no longer awarded from items other than dragon's breath.
- The interface windows will now close when you are hurt by a mob.
Technical
API
- Moved class
Potionsfrombetatov2.4.0. - Moved class
PotionDeliveryTypefrombetatov2.4.0. - Moved class
PotionEffectTypefrombetatov2.4.0. - Moved component
ItemPotionComponentfrombetatov2.4.0. - Moved error
InvalidPotionDeliveryTypeErrorfrombetatov2.4.0. - Moved error
InvalidPotionEffectTypeErrorfrombetatov2.4.0. - Player method
clearPropertyOverridesForEntitycan now take an entity or entity ID as valid arguments inv1.19.0.
Item Components
- Added the
creative_reachfield tominecraft:kinetic_weaponandminecraft:piercing_weaponitem components.- Defines the reach used when the user is in Creative mode.
- Added the
start_soundfield to theminecraft:use_modifiersitem component.- Defines the sound to play when starting using the item.
Network
- Modified
LevelSoundEventPacket:- added
LevelSoundEvent::SpearUseandLevelSoundEvent::WoodenSpearUse.
- added
UI
- Added
resolve_ancestor_scopeboolean to 'view bindings' as a way to bind to an ancestor that matches thesource_control_name.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Render Dragon Features for Creators" experimental toggles.
Additions
Technical
API
- Added
BlockComponentRedstoneUpdateEvent, which can be subscribed by custom block components. - Added
onRedstoneUpdatecustom component subscription inbetawith the following conditions:- Block has
minecraft:redstone_consumercomponent, otherwise CONTENT_ERROR is thrown.- Subscription is not queued if the
BlockComponentRedstoneUpdateEvent.powerLevelis less thanminecraft:redstone_consumerfieldmin_power.
- Subscription is not queued if the
- Block has
- The
minecraft:cornerblock state is now mirrored when used within a structure. - Added
minecraft:redstone_consumercomponent behind the Upcoming Creator Features experiment.- Contains optional field
min_power, which defines the minimum value for incoming signal strength.- If signal strength is greater than or equal to this value, then the
onRedstoneUpdateevent is sent to Scripts.
- If signal strength is greater than or equal to this value, then the
- Contains optional field
propogates_power, a boolean to control whether a signal can pass through this block or not.
- Contains optional field
- Modified
minecraft:material_instancesblock component:- Removed redundant experimental field
shaded.
- Removed redundant experimental field
- Added
minecraft:leashableblock component, which allows custom blocks to receive a lead attachment creating a leash knot, including an offset field to change the position of the leash knot. Only available with the Upcoming Creator Features experiment enabled.
Graphical
- Added Colored Static Block Lighting under the Render Dragon Features for Creators toggle.
- Only available in Preview worlds that are using Vibrant Visuals, which the experiment toggle is active.
- Static lights can be defined in
local_lighting.jsonusing"light_type": "static_light".- Blocks with the
"point_light"light_typewill also receive colored static lighting.
- Blocks with the
- Static lighting follows lighting rules and respects the
minecraft:light_emissionandminecraft:light_dampeningblock components. - Static lighting is additive/accumulated, so overlapping lights of different colors will cause lighting to get brighter.
- Overlapping lights of the same type (i.e. same color and
light_emission) will not cause lighting to get brighter.
- Overlapping lights of the same type (i.e. same color and
- Static lighting is not affected by stained glass or other translucent blocks.
Fixes
From released versions before 1.21.130
- MCPE-83616 – Small amounts of Crimson Fungus and Crimson Roots don't spawn in Warped Forests.
- MCPE-128957 – Hanging roots cannot be waterlogged (parity issue).
- MCPE-180470 – Xbox controller not working on ROG Ally.
- MCPE-184251 – Connecting two controllers disables the other one.
- MCPE-228281 – Mooshroom's mushrooms are not affected by the "Enable Dithering" setting.
- MCPE-228296 – When the Dithering setting is turned off, several mobs/items appear to be dithered.
- MCPE-228374 – Hoppers can place more than one potion into a brewing stand slot when using an add-on that increases the potion stack size.
- MCPE-230064 – Entities and Items Cannot Generate New Nether Portals in Unlinked Dimensions.
- MCPE-230558 – When pressing any of the number keys on an item in a stonecutter, the game crashes.
- MCPE-230832 – Mouse cursor moves in the background during gameplay, disrupting gameplay.
From the 1.21.130 development versions
- MCPE-229439 – Spear Jabbing animation is tilted, compared to Java.
- MCPE-229442 – Spear charging sound sometimes is played twice at the same time.
- MCPE-229446 – Some sound events don't play for zombie nautiluses.
- MCPE-229452 – Player's right hand sometimes intersects with the player's body when swimming.
- MCPE-229475 – Spears have maximum reach of 4 blocks.
- MCPE-229490 – Spear will clip with Piglin's Sword.
- MCPE-229499 – Unbreaking Not Working with Lunge on Spears Using Jab Attack.
- MCPE-229778 – It is impossible to combine two spears in an anvil.
- MCPE-229863 – The shaking animation of the left arm in animation.zombie.melee_spear_use is incorrectly mirrored.
- MCPE-229888 – Can't place spear in item frame on mobile.
- MCPE-230074 – Nautilus Spawns at Any Height Without Y-Level Restrictions.
- MCPE-230231 – Parched cannot spawn as riders of Spider Jockeys.
- MCPE-230284 – Parched and Husk Mobs can 100% Immediately Ride Camel Husk (Java Edition Inconsistency).
- MCPE-230845 – Camel Husk is using incorrect sound effects.
- MCPE-230851 – Camel Husk have incorrect spawn_category in Bedrock Edition.
Other
- Fixed an issue where signing in at the exact wrong time would make many online features unable to load for 5 minutes.
- Fixed a regression where torches and lanterns weren't emitting point lights in raytracing-enabled worlds.
- Fixed IME input when application lost and regained focus (switching from the app and back while editing).
- Fixed Looting not working on camel husks.
- Fixed clipping between the nautilus and zombie nautilus's heads and shells.
- Fixed nautilus and zombie nautilus hurt sounds outside of water being replaced by player hurt sounds.
References
- ↑ "Minecraft Beta & Preview - 1.21.130.27" – Minecraft Feedback, November 11, 2025.