The Create New World screen is a menu screen that allows the player to create a new world.
Java Edition
Respective options for world creation are organized into three different tabs: "Game", "World", and "More".
Game
The "Game" tab.
World Name
Allows the name of the world to be set to a custom string. This name correlates to the folder in .minecraft/saves where the world save can be found. The default name entered into this text box is "New World".
Game Mode
Allows the default game mode of the world to be changed. Clicking the button cycles through to the next game mode. The available game modes are Survival, Hardcore, and Creative. The default selection is Survival.
Difficulty
Allows the default difficulty setting to be changed. Clicking the button cycles through to the next difficulty. There are four options available; in order, Peaceful, Easy, Normal, and Hard. The default difficulty setting is Normal.
Allow Commands (OFF)
Controls whether or not certain commands and debug functions are able to be used. Clicking the button toggles the option on and off.
World
The "World" tab.
World Type
Controls the world type. Clicking the button cycles through the available world types, which are Default, Superflat, Large Biomes, AMPLIFIED, Single Biome, and, when Alt is held down, Debug Mode. Selecting Superflat or Single Biome enables the "Customize" button. With a world type of Superflat, the Customize button options the "Superflat Customization" menu is shown; with Single Biome, the button brings you to a list of selectable biomes.
Seed
Allows the world seed to be changed. Any string of characters can be placed here.
Generate Structures (ON)
Controls whether or not structures should generate in the world.
Bonus Chest (OFF)
Controls whether a bonus chest full of beginner loot should generate near the player when they first spawn in to the world.
More
The "More" tab.
Data Packs
Opens a menu that controls which data packs the world should start off with. Data packs cannot be added or removed from the world after it is created.
Experiments
Allows experimental features to be enabled or disabled. Also appears in the "Game" tab in development versions.
Game Rules
Opens a menu that controls which game rules should be enabled by default. Can be set even when commands are disabled.
The create new world screen can be opened by pressing "Create new world" in the "Worlds" tab of the play screen, and selecting a Marketplace template or the create new world button. The create new world screen can also be opened from the purchase screen of world templates in the Marketplace.
The menu shows a thumbnail with some buttons and a tab list on the left, and the world options for each selected tab on the right. The world thumbnail is either a default image, the image for the selected flat world preset or seed template, or the thumbnail of the Marketplace template.
Option
Description
Returns to the previously opened menu screen, usually the "Create from..." screen in the play screen for local worlds. Changes made to the world options will not be saved when leaving the create new world screen.
Saves the selected world options and opens the loading world screen to create and play the world.
Opens a menu with the options to create the world on an owned Realm, or create a new Realms subscription. Selecting a Realms server will show a selection screen with three available world slots where the world can be stored. If a world already exists in the slot, the world will be replaced with the new world.
Below, there are seven sections which open the respective world options on the right: General, Advanced, Multiplayer, Cheats, Resource packs, Behavior packs, and Experiments.
When the world is being created from a Marketplace template, some options may be locked by the creator. The options can be unlocked by selecting the message at the top, but this may result in different gameplay than the creator intended for the template.
Some options and custom add-ons may permanently disable achievements for the world, which are shown with a message on the top. Enabling Hardcore mode, add-ons, or experiments shows a warning message as well.
General
World name / Project name
Regular: My World Editor: My Project
The name of the world, shown in all world lists, in the in-game player list, and for multiplayer connections. Allows a string from 1-30 characters.
Game mode
Survival
Changes the default game mode, which is the game mode all players get when joining the world. Adventure mode is only available for world templates with predefined settings. Selecting Creative mode disables achievements.
Hostile mobs spawn and deal more damage. Hunger bar depletes and can drain all health.
Hardcore
You can't respawn if you die. Good luck! You'll need it.
Enables Hardcore, permanently locking the default game mode to Survival and the difficulty to Hard, while also disabling cheats and some other options. Not available in the Editor, but can be enabled upon exporting.
Advanced
World type
Infinite world
Changes the world type to generate, only available in the Editor.
A world of absolute emptiness, ready to be filled.
World seed
Guides the algorithm that magically creates your world
This is the world seed, a random number by default. This can be changed to any string of characters; leaving empty selects a random seed. On the right, there is a button which opens the seed templates menu.
The seed templates menu.
Instead of entering a random seed, the player can choose to pick a predefined seed from 25 available templates. Each template has a name and a thumbnail and the corresponding seed has some interesting terrain or structures near the world spawn.
Flat world
A flat world to build up or mine down into
Replaces the Overworld with a flat world. Enabling this disables achievements. Not available in the Editor as "World type" replaces this option.
Flat world preset
Classic Flat
The layers of blocks that make up your flat world
Only available when "Flat world" is enabled, allows to select a flat world preset from 8 different options. Below the selected flat world preset, a list of blocks that make up the flat world is shown with the amount of layers for each block.
Starting map
Spawn with a blank map to explore your world
When a player spawns in the world for the first time, an empty locator map appears in their hotbar. Not available in Hardcore, and cannot be changed after world creation.
Bonus chest
Spawn close to a chest with items to get you started
A bonus chest full of beginner generates near the world spawn when the world is first created. Not available in Hardcore, and cannot be changed after world creation.
Show coordinates
Display your current position
Shows the player's current coordinates on the HUD without decimals, applied for all players in the world.
Show days played
Display the number of in-game days played
Shows the number of in-game days played on the HUD, applied for all players in the world.
Recipe unlocking
Collect materials to unlock recipes in your recipe book
When enabled, crafting recipes need to be unlocked through gameplay before they appear in the recipe book. Locked recipes still function when items are put in the crafting grid without using the recipe book.
Fire spreads
Fire can spread between entities
Controls whether fire can spread from block to block, between entities, and distinguish naturally.
Controls whether hunger can affect the player's health; a high hunger bar regenerating health or an empty hunger bar lowering the health.
Tile drops
Blocks drop when they're broken
Controls whether blocks can drop items when they are broken.
Skip night by sleeping
Sleeping in a bed will skip to morning
Controls whether sleeping in a bed at night or during thunderstorms skips to morning and clear weather.
Required Sleeping Players
All (100%)
How many players must be in bed to skip the night?
Changes how many players are required to sleep before the night will be skipped, if "Skip night by sleeping" is enabled. Can be set between 0%, where the night will always be skipped if anyone sleeps in a bed, and 100% where all players need to be in bed before the night is skipped.
Immediate respawn
Skip "You died!" menu and immediately respawn
Controls whether to skip the death screen and immediately respawn after the player has died. In Hardcore mode, the "Game over!" screen will be skipped and the player will instantly enter Spectator mode upon death.
Respawn within this block radius when you die and no custom spawnpoint is set (max 128)
An integer input controlling the spread distance around the world spawn where players randomly spawn if they don't have a custom respawn point. Can be set between 0 and 128.
Simulation distance
4 chunks
The game loads and applies changes within a range of 64x6464x64 blocks from the player
Allows the simulation distance to be changed, which determines the range of mob spawning/despawning, game ticks, and chunk updates. Can be set to 4, 6, 8, 10, or 12 chunks. Some devices may limit the simulation distance option to 8 or 10 chunks.
Multiplayer
Multiplayer game
Other players can join your world
Controls whether multiplayer is enabled in this world. If enabled, the game is still considered singleplayer until other players join.
Settings
The following settings are grayed out unless multiplayer is enabled.
Player access / PlayStation™ Network friends
Friends
Determines who can join this world trough Minecraft's social network. Players can always join when they received an invite from the pause menu, and if enabled, the world shows as multiplayer world in the world list of friends, or the game can be joined from the profile.
Invite players
Anyone you send a direct invite can join
Friends
Anyone you've added as a Minecraft friend can join
Friends of friends
Friends of your Minecraft friends can join
Default player permissions
Member
The assigned player permissions to new players joining the game. These can always be customized per player from the pause menu.
Visitor
Visitors can only observe your world, not interact with it
Member
Members can build and mine, attack players and mobs, and interact with items and entities
Operator
Operators can teleport and use commands, in addition to anything Members can do
Visible to LAN players
Players on your local network can join your world
Controls whether the world is visible to any player on the same LAN network as a multiplayer game, regardless of the player access setting.
Friendly fire
Players can damage each other
Controls whether players can directly damage each other, using melee attacks or projectiles.
Locator bar
Shows the direction of nearby players in the world
Controls whether the locator bar is visible if multiple players are in the world.
Cheats
Cheats
Customize the game with cheat settings
Controls whether most commands are available for operators, unlocks the following cheat settings. Enabling this disables achievements, not available on Hardcore.
Cheat settings
The following settings are grayed out unless cheats are enabled.
Affects the behavior of certain blocks, like the speed of vegetation growth and decay (max 4096)
An integer input that controls the rate at which random events occur in the world caused by random ticks. Can be set between 0 and 4096, contains a quick reset button next to the box.
Resource packs
Shared packs
Players are asked to download all local packs in order to join the game.
Controls whether resource packs on the world are optional or forced. When turned off, players can refuse to download and enable local resource packs, and select their own packs in the Global Resources settings. When turned on, players will download all enabled resource packs and global resource packs are disabled.
Active
Local
Lists all active local resource packs. When multiple resource packs are enabled that can conflict with each other, the highest resource pack in the list will overwrite donflicting features from other packs. Each pack can be dragged to any location in the list. A pack can be removed with the "Remove" button next to each pack, and the description can be shown by selecting the pack. For Marketplace packs, there is a button to open the purchase page in the Marketplace. For all packs, there is a button to open a menu with the technical details of the pack, such as the UUID, storage location, and error logs. Certain packs have a settings menu which allows to customize features from the pack and view custom information.
Global
Lists all active global resource packs. The same details and links can be opened for global packs as for local packs, but they can only be enabled or disabled in the "Global Resources" tab in the main settings menu.
Available
Owned
A dropdown widget that lists available resource packs obtained from the Marketplace, imported custom packs, or stored manually in development_resource_packs or resource_packs. Each pack can be activated by pressing the button on the right of the pack, and more information can be shown by selecting the pack. Marketplace packs also show a button to open the purchase screen in the Marketplace. Some packs may require downloading before they can be activated. Enabling a resource pack that is part of an add-on also enables the connected behavior pack if available.
Marketplace Pass
A dropdown widget that lists available resource packs from Marketplace Pass. They can be opened the same way as packs in the "Owned" list. If the player is not subscribed to the Marketplace Pass, a button that opens the Marketplace Pass purchase screen shows instead.
Get more packs
Hundreds of packs available in the Marketplace
Redirects to a Marketplace page featuring new resource packs.
Behavior packs
Active
A submenu that lists active behavior packs, sets of customized features that affect gameplay. Behavior packs can be opened similarly to resource packs, but are always connected to the world data and can't be disabled for players.
Available
A submenu that lists available behavior packs obtained from the Marketplace, imported custom packs, or stored manually in development_behavior_packs or behavior_packs. Enabling a behavior pack that is part of an add-on also enables the connected resource pack if available.
Experiments
Experiments are potential new features. Be careful as things might break.
Allows the player to enable several experimental features. After saving the world with experiments enabled, the experiments can't be toggled off again. See Experiments § Bedrock Edition for details about each experiment.
Gameplay
Change the way your world works
Villager Trade Rebalancing
Contains updated trades for villagers for the purpose of rebalancing
Drop 1 of 2026
Make lots of tiny friends with a whole cast of cute new baby mobs
Add-on creators
For creators of game packs and other add-ons
Upcoming Creator Features
Includes actor properties and adjustable fog parameters
Beta APIs
Use "-beta" versions of API modules in add-on packs
Experimental Creator Camera Features
Enables the use of the latest custom camera features
Render Dragon Features for Creators
Enable the deferred rendering pipeline. Requires a PBR-enabled resource pack and compatible hardware.
Issues relating to "Create New World" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
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