Java Edition Indev 20100213
This version does not have an official title.
This version is referred to only as "Minecraft Indev" in-game. The current title has not been used by Mojang.
Please update the name if confirmed by reliable sources, such as in the launcher.
Please update the name if confirmed by reliable sources, such as in the launcher.
Minecraft Indev


| Edition | ||||||
|---|---|---|---|---|---|---|
| Release date |
February 13, 2010 | |||||
| Downloads | ||||||
| Minimum Java version | ||||||
| al_version |
1.102 | |||||
| ||||||
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A version of Minecraft Indev was released on February 13, 2010,[1] at 22:58 UTC.
Changes
Mobs
- Now burn in daylight.
- Now don't attack the player in daylight unless provoked.
- Eyes now glow.
- Now burn in daylight.
World generation
- Now made of wooden planks and stone rather than mossy cobblestone.
Gameplay
General
- The game now kicks the player to the title screen after generating a world offline.
General
- Now plays once again.
- Now plays once again.
- Allocated memory and free memory are only displayed if Show FPS is set to on.
- The memory displayer is now formatted with the §7 code (light gray).
Fixes
From Indev 20100207-1703
- Slabs no longer cause lighting issues.
From Indev 20100211
- Hell worlds no longer start off fully bright before getting darkened.
Bugs
1 bug reported
- When the game cannot find a suitable place to spawn a starting house, it simply does not spawn.
- Commonly occurs in Small, Deep maps and Small, Long maps.
- This bug lasts until the end of Indev.
References
- ↑ "That was a lot of work, but it should behave better now" – The Word of Notch, Tumblr, February 13, 2010.