Java Edition 26.1 Snapshot 2

Minecraft 26.1 Snapshot 2
26.1-snapshot-2.jpg: Infobox image for Minecraft 26.1 Snapshot 2 the version in Minecraft
Java Edition 26.1 Snapshot 2.png: Infobox image for Minecraft 26.1 Snapshot 2 the version in Minecraft
Edition

Java Edition

Release date

January 7, 2026

Type

Snapshot

Snapshot for

26.1

Downloads

Client (.json)
Server

Protocol version

 dec: 1073742112
 hex: 40000120

Data version

4765

Resource pack format

77.0

Data pack format

96.0

Minimum Java version

Java SE 25

26.1 Snapshot 2 (known as 26.1-snapshot-2 in the launcher) is the second snapshot for Java Edition 26.1, released on January 7, 2026.[1] It adds retextured and remodeled baby mobs, remodeled rabbits, craftable name tags, and more. This is the first snapshot released in 2026.

Additions

General

Tags

  • Added the #metal_nuggets item tag.

Changes

Items

Name tag

  • Can now be crafted with 1 paper and 1 metal nugget.
Ingredients Crafting recipe
Any Nugget +
Paper
Invicon Iron Nugget.png: Inventory sprite for Iron Nugget in Minecraft as shown in-game linking to Iron Nugget with description: Iron NuggetInvicon Gold Nugget.png: Inventory sprite for Gold Nugget in Minecraft as shown in-game linking to Gold Nugget with description: Gold NuggetInvicon Copper Nugget.png: Inventory sprite for Copper Nugget in Minecraft as shown in-game linking to Copper Nugget with description: Copper NuggetInvicon Paper.png: Inventory sprite for Paper in Minecraft as shown in-game linking to Paper with description: Paper
Invicon Name Tag.png: Inventory sprite for Name Tag in Minecraft as shown in-game linking to Name Tag with description: Name Tag

Mobs

This section would benefit from the addition of more sounds.
 
Please remove this notice once you have added suitable sounds to the section.
The specific instructions are: sounds before and after the changes in this snapshot

Baby mobs

  • Added new baby sounds for wolves, cats and pigs.
  • Updated the models and textures of baby cats, baby chickens, baby cows, baby mooshrooms, baby ocelots, baby pigs, both adult and baby rabbits, baby sheep, and baby wolves:
    • Chicken
      • The bounding box was tweaked to align with the new model.
    • Pig
      • Saddles on baby pigs no longer render.
    • Wolf
      • Armor on baby wolves no longer render.
    • Rabbit
      • Updated model and texture.
      • New idle animations. This only works if the rabbit has been leashed at least once, but isn't currently leashed.[2]
      • Hitbox size has been adjusted to match the new model.
      • Programmer Art textures have been removed following the model change.

Skeleton horses and zombie horses

  • No longer panic when hurt.

General

General

  • Tweaked default JVM options.
    • The game now allocates 4 GB of RAM by default (up from 2 GB).
    • Garbage collection has been changed from G1GC to ZGC for compatible computers.​[more information needed]

Data pack

Entity data

  • The current_explosion_impact_pos and current_impulse_context_reset_grace_time fields from players have been added to all mobs and the armor stand.
  • The ignore_fall_damage_from_current_explosion field on players has been removed.

Mob variant definitions

  • Wolf sound variants sound events in wolf_sound_variant have been moved into a new field adult_sounds and the field baby_sounds was added.

Resource pack

  • The version is now 77.0.

Sounds

  • Added new sound events for the baby cat:
    • entity.baby_cat.ambient
    • entity.baby_cat.hiss
    • entity.baby_cat.hurt
    • entity.baby_cat.death
    • entity.baby_cat.eat
    • entity.baby_cat.beg_for_food
    • entity.baby_cat.purr
    • entity.baby_cat.purreow
    • entity.baby_cat.stray_ambient
  • Added new sound events for the baby pig (piglet):
    • entity.baby_pig.ambient
    • entity.baby_pig.hurt
    • entity.baby_pig.death
    • entity.baby_pig.step
  • Added new sound events for the baby wolf:
    • entity.baby_wolf.ambient
    • entity.baby_wolf.growl
    • entity.baby_wolf.death
    • entity.baby_wolf.hurt
    • entity.baby_wolf.pant
    • entity.baby_wolf.whine
    • entity.baby_wolf.step

Textures

  • Entity textures
    • Added new entity textures:
      • entity/cat/cat_all_black_baby.png
      • entity/cat/cat_black_baby.png
      • entity/cat/cat_british_shorthair_baby.png
      • entity/cat/cat_calico_baby.png
      • entity/cat/cat_collar_baby.png
      • entity/cat/cat_jellie_baby.png
      • entity/cat/ocelot_baby.png
      • entity/cat/cat_persian_baby.png
      • entity/cat/cat_ragdoll_baby.png
      • entity/cat/cat_red_baby.png
      • entity/cat/cat_siamese_baby.png
      • entity/cat/cat_tabby_baby.png
      • entity/cat/cat_white_baby.png
      • entity/chicken/chicken_cold_baby.png
      • entity/chicken/chicken_temperate_baby.png
      • entity/chicken/chicken_warm_baby.png
      • entity/cow/cow_cold_baby.png
      • entity/cow/cow_temperate_baby.png
      • entity/cow/cow_warm_baby.png
      • entity/cow/mooshroom_brown_baby.png
      • entity/cow/mooshroom_red_baby.png
      • entity/pig/pig_cold_baby.png
      • entity/pig/pig_temperate_baby.png
      • entity/pig/pig_warm_baby.png
      • entity/rabbit/rabbit_black.png
      • entity/rabbit/rabbit_brown.png
      • entity/rabbit/rabbit_caerbannog.png
      • entity/rabbit/rabbit_gold.png
      • entity/rabbit/rabbit_salt.png
      • entity/rabbit/rabbit_toast.png
      • entity/rabbit/rabbit_white.png
      • entity/rabbit/rabbit_white_splotched.png
      • entity/sheep/sheep_baby.png
      • entity/sheep/sheep_wool_baby.png
      • entity/wolf/wolf_angry_baby.png
      • entity/wolf/wolf_ashen_angry_baby.png
      • entity/wolf/wolf_ashen_baby.png
      • entity/wolf/wolf_ashen_tame_baby.png
      • entity/wolf/wolf_baby.png
      • entity/wolf/wolf_black_angry_baby.png
      • entity/wolf/wolf_black_baby.png
      • entity/wolf/wolf_black_tame_baby.png
      • entity/wolf/wolf_chestnut_angry_baby.png
      • entity/wolf/wolf_chestnut_baby.png
      • entity/wolf/wolf_chestnut_tame_baby.png
      • entity/wolf/wolf_collar_baby.png
      • entity/wolf/wolf_rusty_angry_baby.png
      • entity/wolf/wolf_rusty_baby.png
      • entity/wolf/wolf_rusty_tame_baby.png
      • entity/wolf/wolf_snowy_angry_baby.png
      • entity/wolf/wolf_snowy_baby.png
      • entity/wolf/wolf_snowy_tame_baby.png
      • entity/wolf/wolf_spotted_angry_baby.png
      • entity/wolf/wolf_spotted_baby.png
      • entity/wolf/wolf_spotted_tame_baby.png
      • entity/wolf/wolf_striped_angry_baby.png
      • entity/wolf/wolf_striped_baby.png
      • entity/wolf/wolf_striped_tame_baby.png
      • entity/wolf/wolf_tame_baby.png
      • entity/wolf/wolf_woods_angry_baby.png
      • entity/wolf/wolf_woods_baby.png
      • entity/wolf/wolf_woods_tame_baby.png
    • Renamed the following entity textures:
      • entity/armorstand/wood.png → entity/armorstand/armorstand.png
      • entity/cat/all_black.png → entity/cat/cat_all_black.png
      • entity/cat/black.png → entity/cat/cat_black.png
      • entity/cat/british_shorthair.png → entity/cat/cat_british_shorthair.png
      • entity/cat/calico.png → entity/cat/cat_calico.png
      • entity/cat/jellie.png → entity/cat/cat_jellie.png
      • entity/cat/persian.png → entity/cat/cat_persian.png
      • entity/cat/ragdoll.png → entity/cat/cat_ragdoll.png
      • entity/cat/red.png → entity/cat/cat_red.png
      • entity/cat/siamese.png → entity/cat/cat_siamese.png
      • entity/cat/tabby.png → entity/cat/cat_tabby.png
      • entity/cat/white.png → entity/cat/cat_white.png
      • entity/chicken/cold_chicken.png → entity/chicken/chicken_cold.png
      • entity/chicken/temperate_chicken.png → entity/chicken/chicken_temperate.png
      • entity/chicken/warm_chicken.png → entity/chicken/chicken_warm.png
      • entity/copper_golem/exposed_copper_golem.png → entity/copper_golem/copper_golem_exposed.png
      • entity/copper_golem/exposed_copper_golem_eyes.png → entity/copper_golem/copper_golem_eyes_exposed.png
      • entity/copper_golem/oxidized_copper_golem_eyes.png → entity/copper_golem/copper_golem_eyes_oxidized.png
      • entity/copper_golem/weathered_copper_golem_eyes.png → entity/copper_golem/copper_golem_eyes_weathered.png
      • entity/copper_golem/oxidized_copper_golem.png → entity/copper_golem/copper_golem_oxidized.png
      • entity/copper_golem/weathered_copper_golem.png → entity/copper_golem/copper_golem_weathered.png
      • entity/cow/cold_cow.png → entity/cow/cow_cold.png
      • entity/cow/temperate_cow.png → entity/cow/cow_temperate.png
      • entity/cow/warm_cow.png → entity/cow/cow_warm.png
      • entity/cow/brown_mooshroom.png → entity/cow/mooshroom_brown.png
      • entity/cow/red_mooshroom.png → entity/cow/mooshroom_red.png
      • entity/fox/snow_fox.png → entity/fox/fox_snow.png
      • entity/fox/snow_fox_sleep.png → entity/fox/fox_snow_sleep.png
      • entity/frog/cold_frog.png → entity/frog/frog_cold.png
      • entity/frog/temperate_frog.png → entity/frog/frog_temperate.png
      • entity/frog/warm_frog.png → entity/frog/frog_warm.png
      • entity/llama/brown.png → entity/llama/llama_brown.png
      • entity/llama/creamy.png → entity/llama/llama_creamy.png
      • entity/llama/gray.png → entity/llama/llama_gray.png
      • entity/llama/spit.png → entity/llama/llama_spit.png
      • entity/llama/white.png → entity/llama/llama_white.png
      • entity/panda/aggressive_panda.png → entity/panda/panda_aggressive.png
      • entity/panda/brown_panda.png → entity/panda/panda_brown.png
      • entity/panda/lazy_panda.png → entity/panda/panda_lazy.png
      • entity/panda/playful_panda.png → entity/panda/panda_playful.png
      • entity/panda/weak_panda.png → entity/panda/panda_weak.png
      • entity/panda/worried_panda.png → entity/panda/panda_worried.png
      • entity/pig/cold_pig.png → entity/pig/pig_cold.png
      • entity/pig/temperate_pig.png → entity/pig/pig_temperate.png
      • entity/pig/warm_pig.png → entity/pig/pig_warm.png
      • entity/projectiles/spectral.png → entity/projectiles/arrow_spectral.png
      • entity/projectiles/tipped.png → entity/projectiles/arrow_tipped.png
      • entity/turtle/big_sea_turtle.png → entity/turtle/turtle.png
    • Moved the following entity textures:
      • entity/armadillo.png → entity/armadillo/armadillo.png
      • entity/banner_base.png → entity/banner/banner_base.png
      • entity/bat.png → entity/bat/bat.png
      • entity/beacon_beam.png → entity/beacon/beacon_beam.png
      • entity/blaze.png → entity/blaze/blaze.png
      • entity/dolphin.png → entity/dolphin/dolphin.png
      • entity/enchanting_table_book.png → entity/enchantment/enchanting_table_book.png
      • entity/end_gateway_beam.png → entity/end_portal/end_gateway_beam.png
      • entity/end_portal.png → entity/end_portal/end_portal.png
      • entity/endermite.png → entity/endermite/endermite.png
      • entity/experience_orb.png → entity/experience/experience_orb.png
      • entity/fishing_hook.png → entity/fishing/fishing_hook.png
      • entity/guardian.png → entity/guardian/guardian.png
      • entity/guardian_beam.png → entity/guardian/guardian_beam.png
      • entity/guardian_elder.png → entity/guardian/guardian_elder.png
      • entity/lead_knot.png → entity/lead_knot/lead_knot.png
      • entity/minecart.png → entity/minecart/minecart.png
      • entity/phantom.png → entity/phantom/phantom.png
      • entity/phantom_eyes.png → entity/phantom/phantom_eyes.png
      • entity/shield_base.png → entity/shield/shield_base.png
      • entity/shield_base_nopattern.png → entity/shield/shield_base_nopattern.png
      • entity/silverfish.png → entity/silverfish/silverfish.png
      • entity/snow_golem.png → entity/snow_golem/snow_golem.png
      • entity/spider_eyes.png → entity/spider/spider_eyes.png
      • entity/trident.png → entity/trident/trident.png
      • entity/trident_riptide.png → entity/trident/trident_riptide.png
      • entity/wandering_trader.png → entity/wandering_trader/wandering_trader.png
      • entity/witch.png → entity/witch/witch.png

Fixes

13 issues fixed

From released versions before 26.1

  • MC-302734 – Zombie horses constantly move in and out of water and burn to death.
  • MC-304361 – The heads of zombie nautiluses have a massive empty gap on the back.
  • MC-304705 – The E value in entity_render_stats in the debug overlay doesn't work.
  • MC-304761 – Spears' charge animation takes too long to rotate sideways for slower spears.
  • MC-305040 – Nautili spawned as a result of a player breeding two other nautili can despawn.

From the previous development version

  • MC-305104 – The "Programmer Art" and "High Contrast" resource packs are listed as incompatible.
  • MC-305121 – Some expert level mason trades no longer generate.
  • MC-305130 – Farmers sell suspicious stews with 20 times the intended duration.
  • MC-305131 – Duplicate trade entries in journeyman level shepherd trades.
  • MC-305132 – Master level fletchers can now sell tipped arrows of thick, mundane, and awkward potions.
  • MC-305164 – Armorers now buy diamonds at expert level instead of journeyman.
  • MC-305175 – The Lunge enchantment now works at 6 hunger and above, instead of 7.
  • MC-305279 – Expert cleric sells glowstone instead of ender pearl.

Videos

Videos made by Slicedlime:

Trivia

  • Unlike most of the first-of-the-week snapshots, 26.1 Snapshot 2 was released on a Wednesday instead of a Tuesday, similar to the snapshots before 25w15a.

References

  1. ↑ "Minecraft 26.1 Snapshot 2" – Minecraft.net, January 7, 2026.
  2. ↑ MC-305551 — Rabbits don't play their idle head bob animation

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