Bedrock Edition 26.10
v26.10
| Edition | |||||
|---|---|---|---|---|---|
| Planned release date |
2026 | ||||
| Development versions | |||||
| |||||
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"field": "<div class=\"hlist\"><span style=\"white-space:nowrap;\">(link to :Category:Bedrock Edition 26.10 previews article, displayed as '''Previews''') (2) </span><br/><span style=\"white-space:nowrap;\">(link to :Category:Bedrock Edition 26.10 betas article, displayed as '''Betas''') (2) </span><br/>((link to Bedrock Edition 26.10/Development versions article, displayed as View all))</div>",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.21.130|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.21.130]]</td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">'''26.10'''</td>\n<td style=\"padding: 0.4em\" rowspan=\"2\"></td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition 26.0|◄ 26.0]]\n</td>\n</tr>\n</table>"
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26.10, the release of the first drop of 2026, is an upcoming game drop for Bedrock Edition with no set release date, which adds new textures and models for baby animals, golden dandelions, makes name tags craftable, and fixes bugs.
Changes
Items
- Are now craftable.
| Ingredients | Crafting recipe |
|---|---|
| Any Nugget + Paper |
Mobs
Baby mobs
- Added new sounds for baby wolves, cats, pigs, horses, and chickens.
- Updated the models and textures of the following baby mobs:
- Armor on baby wolves and saddles on baby pigs will no longer render.
- Added missing textures beneath baby chicken wings.
- Updated the bone hierarchy and renamed the bones of baby donkeys and baby mules to match the horse hierarchy and bones.
- Updated the UVs for the rear legs of both baby donkeys and baby mules.
- Their models, animations, and textures have been updated.
- The new rabbit models and textures are now version sliced.
- Textures are prefixed with
rabbit_.
- Textures are prefixed with












Now has an idle animation.
General
- Removed the "Drop 1 of 2026" experimental toggle and implemented all features in regular gameplay.
Technical
AI Goals
- Migrated
"minecraft:behavior.ocelotattack"('_' misname is legacy and cannot safely be changed). - Made schemas for the following goals stricter when parsing, and will fail to load an entity json that has invalid data in versions 1.26.10 and newer. Also unified and updated documentation:
minecraft:behavior.drop_item_forminecraft:behavior.fertilize_farm_blockminecraft:behavior.harvest_farm_blockminecraft:behavior.inspect_bookshelfminecraft:behavior.lay_egg
- Float Range field
time_of_day_rangeinminecraft:behavior.drop_item_fornow only accepts an object withminandmaxvalues. - Field
lay_secondsinminecraft:behavior.lay_eggnow only accepts numbers greater than or equal to 0.
- Now generates JSON metadata for Molang queries available in the game.
- Released
@minecraft/serverversion 2.6.0. - Added
@minecraft/serverversion 2.7.0-beta. - Released
Block.getComponentsandBlock.hasComponentinto 2.6.0. - Released
EntityHealBeforeEventfrombetatov2.6.0. - Released
EntityHealAfterEventfrombetatov2.6.0. - Released
EntityHealCausefrombetatov2.6.0. - Released
EntityHealSourcefrombetatov2.6.0. - Released
EntityHealEventOptionsfrombetatov2.6.0. - Released
EntityHealBeforeEventSignalfrombetatov2.6.0. - Released
EntityHealAfterEventSignalfrombetatov2.6.0. - Released
WorldBeforeEvents.entityHealfrombetatov2.6.0. - Released
WorldAfterEvents.entityHealfrombetatov2.6.0. - Released
EntityHurtBeforeEventfrombetatov2.6.0. - Released
EntityHurtBeforeEventOptionsfrombetatov2.6.0. - Released
EntityHurtBeforeEventSignalfrombetatov2.6.0. - Released
WorldBeforeEvents.entityHurtfrombetatov2.6.0. - Released
EntityHurtAfterEventOptionsfrombetatov2.6.0. - Released change of
EntityHurtAfterEventSignalto useEntityHurtAfterEventOptionsfrombetatov2.6.0. - Released
EntityItemPickupAfterEventfrombetatov2.6.0 - Released
EntityItemPickupBeforeEventfrombetatov2.6.0 - Released
EntityItemPickupEventOptionsfrombetatov2.6.0 - Released
ItemFilterfrombetatov2.6.0 - Released
EntityItemPickupAfterEventSignalfrombetatov2.6.0 - Released
EntityItemPickupBeforeEventSignalfrombetatov2.6.0 - Released
WorldAfterEvents.entityItemPickupfrombetatov2.6.0 - Released
WorldBeforeEvents.entityItemPickupfrombetatov2.6.0 - Moved
world.getSeedto stable. query.get_level_seed_based_fractionis no longer restricted to the Upcoming Creator Features toggle.- Added minimum, maximum, or both bounds to several APIs.
- API metadata now list any bounds, minimum value, or maximum value if applicable on interfaces and class methods and properties.
- Moved
localizationKeyproperty onItemType,EntityType,BlockType, andBlockPermutationfrom beta to stable.
@minecraft/server-net
- Added additional error types for HTTP requests:
HttpRequestBodyTooLargeError- Request body exceeds configured limit.HttpRequestLimitExceededError- Concurrent request limit reached.HttpRequestNotAllowedError- Request targets a URI not in the allow list.HttpsOnlyError- HTTPS required but non-HTTPS URI provided.
- Replaced the
simulate_wavesfield of theminecraft:buoyantcomponent with the newmovement_typefield.- The
movement_typefield accepts one of three values:waves, makes the entity move up and down based on its speed (default value).bobbing, makes the entity move up and down at a constant pace.nonedoes nothing.
- The
big_wave_probabilityandbig_wave_speedfields are only used whenmovement_typeis set towaves.
- The
- Added the
can_auto_step_from_liquidfield to theminecraft:buoyantcomponent.- Defines whether the entity can move out of a liquid block to a neighboring solid block if pushed against it.
Dedicated Server
- Added HTTP configuration capabilities for the
@minecraft/server-netscripting module on dedicated servers. Server operators can now configure HTTP request limits and restrictions via thepermissions.jsonfile. All of the configurable options are optional. If not specified, limits for the particular setting will not be enforced.
Graphical
- The colored block lighting feature is no longer restricted to the Render Dragon Features for Creator Experiment.
- To enable this feature, PBR resource packs must include a
local_lighting.jsonwithstatic_lightentries. Blocks that do not have astatic_lightandlight_colorspecified via a provided resource pack will be treated as non-colored lighting and use the standard uniform light color.
- To enable this feature, PBR resource packs must include a
- Static colored lighting on flowing lava and other blocks no longer appears too dark in Vibrant Visuals.
- Adding
static_lightshading to data driven entities in Vibrant Visuals. - Added
static_lightshading to more entities and items in Vibrant Visuals. - Static colored lighting no longer leaks through corners in Vibrant Visuals.
- Adjusted the light attenuation of static colored block lighting to be less intense.
- Custom blocks with ambient occlusion disabled do not have the occasional black vertex issue anymore.
- Improve ambient occlusion for blocks using a custom geometry.
- Removed ESSL_300 shader language support.
Realms
- Added message and logic for error joining realm whose owner is banned.
UI
- Added button enumeration narration to the death screen when text to speech is enabled.
- Text input fields now support arrow key navigation between lines and keyboard shortcuts such as Ctrl+V on Android.
- Input fields in Ore UI now support mouse caret positioning and selection on Android.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", and new "Experimental Voxel Shape Features" experimental toggles.
Changes
Technical
Add-Ons and Script Engine
- Added experimental toggle "Voxel Shapes" which enables the use of voxel shapes on blocks.
- Voxel shapes are currently only used for occlusion/culling.
- Currently, only unit cube Vanilla blocks have a voxel shape associated. With this experiment enabled, custom blocks with a voxel shape will only cull against Vanilla unit cube blocks or other custom blocks with a voxel shape.
Blocks
- Added
culling_shapefield tominecraft:geometrycomponent behind the VoxelShapes toggle.- The value should be an identifier of a voxel shape and can refer to either a custom voxel shape file,
minecraft:unit_cube, orminecraft:empty. - If the VoxelShapes experiment is enabled and a shape is not specified,
minecraft:emptywill be used by default if the block does not useminecraft:geometry.full_block.
- The value should be an identifier of a voxel shape and can refer to either a custom voxel shape file,
- Blocks can handle the following entity events in scripting through the
onEntityhandler:- Custom named events:
on_homefromminecraft:behavior.go_homeon_escapefromminecraft:behavior.avoid_blockon_reachfromminecraft:behavior.move_to_blockon_placefromminecraft:behavior.place_blockon_takefromminecraft:behavior.take_block
- Unlike the current Vanilla blocks that handle those events, custom blocks may receive those events up to one tick after they were emitted, depending on how late in the tick the event was emitted.
- Custom named events:
Fixes
From released versions before v26.10
- MCPE-168787 – Conflict Between The Game And Mouse "Show Location Of Point When I press the CTRL key" windows setting.
- MCPE-173833 – Baby Polar Bear becomes Hostile.
- MCPE-174103 – Adding an Illager Banner to an enchanted shield removes enchantments.
- MCPE-177148 – Performance Issues on Nintendo Switch.
- MCPE-218741 – Ghast changes back to old texture when shooting fireballs.
- MCPE-226307 – The "Time" button in the chat/command window prevents you from changing the time from day to night if the "Always Day" option is enabled.
- MCPE-229542 – Zombie horses can burn even while standing in water.
- MCPE-229843 – Quick moving custom blocks displays a version of the block with backface culling enabled.
- MCPE-231488 – Windows' "Click lock" mouse setting no longer working as of 1.21.120.
- MCPE-231719 – Horse, Donkey, Mule, and Boat movement is extremely sluggish, delayed, and visually unstable.
- MCPE-232019 – Block State for minecraft:corner doesn't update properly in specific circumstances.
- MCPE-232109 – inputpermission command causes movement stutter.
- MCPE-232900 – minecraft://?addExternalServer links are broken on GDK versions.
- MCPE-233168 – Resizing the game window in Minecraft also resizes it in Minecraft Preview, and vice-versa.
- MCPE-234715 – Updated full-block model rotated incorrectly in item frames.
- MCPE-234722 – /reload all doesn't reload resource packs in "resource_packs" folder, but exiting and re-entering a world manually does.
- MCPE-234734 – New baby Rabbits, Mooshrooms, Ocelots, and Sheep are invisible with the Classic Texture Pack activated.
- MCPE-234744 – New rabbit textures were not given a separate "rabbit_v2" folder, breaking all existing resource packs.
- MCPE-234784 – the new baby cows, pigs, and chickens are the size of adult mobs, with even bigger heads while using the Classic texture pack.
- MCPE-234785 – The baby cats and wolves use the new 2026 drop 1 models, despite having the Classic texture pack enabled.
- MCPE-235024 – Death screen no longer fading in.
Other
- Fixed an issue preventing some item related achievements from being obtained.
- Fixed incorrect allele range syntax for pandas and goats.
- Fixed an issue where Marketplace textures would be cached when re-entering worlds and could potentially degrade performance on some platforms.
- Fixed screen narration reading previously typed chat messages letter by letter when context changed.
- Fixed feature loading to allow for sub-directories and any filename, will now only use identifier in JSON.
- Fixed an issue with z-fighting on brewing stands and stonecutters on PlayStation in certain lighting conditions.
- Fixed an issue that caused the spyglass full screen effect to brighten the scene in Vibrant Visuals.
- Fixed an issue that caused end portals to have invisible panels in Vibrant Visuals.
- Fixed long running sounds such as jukebox music from playing in the menu when leaving a multiplayer world.
- Fixed a bug that made buttons at the top of the Marketplace screen difficult to select with a controller.
- Fixed
EntityHurtBeforeEvent.cancelto not allow some sources of knockback (sprint bonus, enchantment, mace smash, projectiles) when set totrue. - Fixed issues with the MERS texture for tamed baby wolves.
- Added missing texture for the tamed woods variant for baby wolves.