Golden Dandelion

| Renewable |
Yes |
|---|---|
| Stackable |
Yes (64) |
| Tool |
Any tool |
| Blast resistance |
0 |
| Hardness |
0 |
| Luminous |
No |
| Transparent |
Yes |
| Flammable |
Yes (60) |
| Catches fire from lava |
No |
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"field": "Yes (60)",
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A golden dandelion is a craftable flower that can be fed to baby animals to pause their aging, or resume it by feeding another one to the same baby mob. It does not generate naturally and can only be obtained through crafting or the wandering trader.
Obtaining
Breaking
A golden dandelion can be broken instantly with any item or by hand, dropping itself.
A golden dandelion also breaks if water or lava runs over its location, if a piston extends or pushes a block into its location, or if a block under the plant is moved or destroyed.
| Block | ||
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Crafting
| Ingredients | Crafting recipe | Description |
|---|---|---|
| Gold Nugget + Dandelion |
[upcoming First Drop 2026] |
Trading
Wandering traders may sell 1 golden dandelion for 2 emeralds as part of their ordinary sell trades.
Usage
Like other flowers, golden dandelions can be used as decoration, placed in flower pots, and planted on grass blocks, dirt, coarse dirt, rooted dirt, farmland, podzol, mycelium, moss blocks, pale moss blocks, mud, or muddy mangrove roots. Unlike other flowers however, golden dandelions cannot be composted, do not attract bees, and are not pollinated by bees.
Baby mobs
A golden dandelion can be used on a baby mob, which locks the mob's aging time to 24000 game ticks (20 minutes). The golden dandelion is consumed when used on a mob. If a second golden dandelion is used on the same mob, the mob will resume aging. The golden dandelion has a 2 second use cooldown per mob.
Golden dandelions cannot be used on baby monsters (including undead mounts and baby hoglins[JE only]) and baby villagers.
Crafting ingredient
| Name | Ingredients | Crafting recipe | Description |
|---|---|---|---|
| Yellow Dye | Golden Dandelion | [upcoming First Drop 2026] |
Suspicious stew
Suspicious stew that is created using a golden dandelion imparts the Saturation effect for 0.35 seconds. The Saturation effect restores an additional 7 () hunger and 14 saturation. The suspicious stew can be crafted using a golden dandelion or produced by feeding a dandelion to a brown mooshroom and then milking it with a bowl.
| Ingredients | Crafting recipe |
|---|---|
| Red Mushroom + Brown Mushroom + Bowl + Golden Dandelion |
Piglins
Piglins run toward any golden dandelion item on the ground and inspect it for 6 seconds in Java Edition.
Bee nests
Oak, birch, and cherry trees grown from saplings planted within 2 blocks of a golden dandelion have a 5% chance to grow with a bee nest and 2-3 bees in it.
Sounds
grass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
Unique
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Golden Dandelion halts aging | Players | Feeding the golden dandelion to an aging baby entity | item | subtitles | 1.0 | 1.0 | 16 | |
| Golden Dandelion starts aging | Players | Feeding the golden dandelion to a non-aging baby entity | item | subtitles | 1.0 | 1.0 | 16 | |
Data values
ID
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
golden_dandelion | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
golden_dandelion | 1346 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1091) |
tile |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Oooh, shiny! | Distract a Piglin using gold | Give a piglin a gold item[more information needed] while it is aggressive toward the player. | 30 | Silver | |||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Oh Shiny | Distract Piglins with gold | While aggravated, give a piglin one of these 27/28[upcoming First Drop 2026] gold-related items in the
#piglin_loved item tag:
|
History
Java Edition
| Upcoming Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 26.1 | snap5 | ||||||
| snap6 | Golden dandelions no longer work on tamed skeleton horses and zombie horses. | ||||||
| Golden dandelions now work on tadpoles. | |||||||
Bedrock Edition
| Upcoming Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 26.10 | Preview 26.10.21 | Added golden dandelions. | |||||
Gallery
In other media
References
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| Material | |
|---|---|
| Building blocks | |
| Armor | |
| Tools | |
| Plant/Related | |
| Tiny | |
|---|---|
| Normal | |
| Tall | |
| Other | |

