Archaeology

Steve and Ari excavating a trail ruin.
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Archaeology is a gameplay mechanic that allows the player to find items that represent historical artifacts inside suspicious sand and suspicious gravel.

Guide

Players can use a brush on suspicious sand (located in warm ocean ruins, desert pyramids, and desert wells) or suspicious gravel (located in cold ocean ruins and trail ruins). Players can discover and obtain artifacts and other loot, such as sticks, emeralds, and pottery sherds, which can be used to craft decorated pots. If a suspicious block falls or is broken, the loot inside is lost.

Features

Blocks

Decorated Pot
  • Can be crafted with any 4 pottery sherds or brick items, placed in a rhombus shape.
    • The specific type of crafting material used determines which side of the resulting decorated pot shows a symbol.
      • The possible symbols are determined by the type of pottery sherd used to craft the pot.
      • Sides of the pot corresponding to bricks when crafted use a plain texture with no symbol.
  • Fragile and easy to break:
    • If broken with any block-breaking tool, drops as its component materials.
    • If broken without a tool, or using a tool with the Silk Touch enchantment, drops as itself.
    • Can be broken with projectiles.
  • Has a single storage slot that allows players to store up to one stack of a block or item.
Sniffer Egg
Suspicious Gravel
  • Generates in cold ocean ruins and trail ruins.
  • Brushing the suspicious gravel with a brush extracts items.
  • Suspicious gravel drops as an item in Survival mode if it stays in its falling block entity state for more than 30 seconds. This can be achieved by dropping the suspicious gravel into a two-block deep soul sand bubble column or onto two layers of cobwebs. Both actions slow down the falling suspicious gravel enough for its 30-second timer to expire, allowing it to drop in item form.‌[Java Edition only]
Suspicious Sand
  • Generates in desert pyramids, desert wells, and warm ocean ruins.
  • Brushing the suspicious sand with a brush extracts items.
  • Suspicious sand drops as an item in Survival mode if it stays in its falling block entity state for more than 30 seconds. This can be achieved by dropping the suspicious sand into a two-block deep soul sand bubble column or onto two layers of cobwebs. Both actions slow down the falling suspicious sand enough for its 30-second timer to expire, allowing it to drop in item form.‌[Java Edition only]

Items

Brush
Pottery Sherds
Relic Music Disc

World generation

Trail Ruins

Gameplay

Loot tables

Desert temples

In Java Edition and Bedrock Edition, each desert temple's suspicious sand contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
Archer Pottery Sherd 11⁄812.5%0.1258.0
Emerald 11⁄812.5%0.1258.0
Gunpowder 11⁄812.5%0.1258.0
Miner Pottery Sherd 11⁄812.5%0.1258.0
Prize Pottery Sherd 11⁄812.5%0.1258.0
Skull Pottery Sherd 11⁄812.5%0.1258.0
TNT 11⁄812.5%0.1258.0
Diamond 11⁄812.5%0.1258.0
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.

Desert wells

In Java Edition and Bedrock Edition, each desert well's suspicious sand contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
Arms Up Pottery Sherd 12⁄825.0%0.2504.0
Brewer Pottery Sherd 12⁄825.0%0.2504.0
Brick 11⁄812.5%0.1258.0
Emerald 11⁄812.5%0.1258.0
Stick 11⁄812.5%0.1258.0
Suspicious Stew[F] 11⁄812.5%0.1258.0
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.
  6. ↑ The stew grants one of the following effects: in Java Edition, 5–7 seconds of Blindness, 7–10 seconds of Jump Boost, 7-10 seconds of Night Vision, 10–20 seconds of Poison, 0.35-0.5 seconds of Saturation, or 6–8 seconds of Weakness; in Bedrock Edition, 7 seconds of Blindness, 5 seconds of Jump Boost, 5 seconds of Night Vision, 11 seconds of Poison, 0.3 seconds of Saturation, or 7 seconds of Weakness.

Trail ruins

Main article: Trail Ruins § Loot

In Java Edition, each trail ruin's suspicious gravel contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
Blue Dye 12⁄454.4%0.04422.5
Brick 12⁄454.4%0.04422.5
Brown Candle 12⁄454.4%0.04422.5
Clay 12⁄454.4%0.04422.5
Emerald 12⁄454.4%0.04422.5
Green Candle 12⁄454.4%0.04422.5
Light Blue Dye 12⁄454.4%0.04422.5
Orange Dye 12⁄454.4%0.04422.5
Purple Candle 12⁄454.4%0.04422.5
Red Candle 12⁄454.4%0.04422.5
Wheat 12⁄454.4%0.04422.5
White Dye 12⁄454.4%0.04422.5
Wooden Hoe 12⁄454.4%0.04422.5
Yellow Dye 12⁄454.4%0.04422.5
Beetroot Seeds 11⁄452.2%0.02245.0
Blue Stained Glass Pane 11⁄452.2%0.02245.0
Coal 11⁄452.2%0.02245.0
Dead Bush 11⁄452.2%0.02245.0
Flower Pot 11⁄452.2%0.02245.0
Lead 11⁄452.2%0.02245.0
Light Blue Stained Glass Pane 11⁄452.2%0.02245.0
Magenta Stained Glass Pane 11⁄452.2%0.02245.0
Oak Hanging Sign 11⁄452.2%0.02245.0
Pink Stained Glass Pane 11⁄452.2%0.02245.0
Purple Stained Glass Pane 11⁄452.2%0.02245.0
Red Stained Glass Pane 11⁄452.2%0.02245.0
Spruce Hanging Sign 11⁄452.2%0.02245.0
String 11⁄452.2%0.02245.0
Wheat Seeds 11⁄452.2%0.02245.0
Yellow Stained Glass Pane 11⁄452.2%0.02245.0
Gold Nugget 11⁄452.2%0.02245.0

In Bedrock Edition, each trail ruin's suspicious gravel contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
Brick 14⁄468.7%0.08711.5
Blue Dye 12⁄464.3%0.04323.0
Brown Candle 12⁄464.3%0.04323.0
Clay Ball 12⁄464.3%0.04323.0
Emerald 12⁄464.3%0.04323.0
Green Candle 12⁄464.3%0.04323.0
Light Blue Dye 12⁄464.3%0.04323.0
Orange Dye 12⁄464.3%0.04323.0
Purple Candle 12⁄464.3%0.04323.0
Red Candle 12⁄464.3%0.04323.0
Wheat 12⁄464.3%0.04323.0
White Dye 12⁄464.3%0.04323.0
Wooden Hoe 12⁄464.3%0.04323.0
Yellow Dye 12⁄464.3%0.04323.0
Beetroot Seeds 11⁄462.2%0.02246.0
Blue Stained Glass Pane 11⁄462.2%0.02246.0
Dead Bush 11⁄462.2%0.02246.0
Flower Pot 11⁄462.2%0.02246.0
Lead 11⁄462.2%0.02246.0
Light Blue Stained Glass Pane 11⁄462.2%0.02246.0
Magenta Stained Glass Pane 11⁄462.2%0.02246.0
Oak Hanging Sign 11⁄462.2%0.02246.0
Pink Stained Glass Pane 11⁄462.2%0.02246.0
Purple Stained Glass Pane 11⁄462.2%0.02246.0
Red Stained Glass Pane 11⁄462.2%0.02246.0
Spruce Hanging Sign 11⁄462.2%0.02246.0
String 11⁄462.2%0.02246.0
Wheat Seeds 11⁄462.2%0.02246.0
Yellow Stained Glass Pane 11⁄462.2%0.02246.0
Gold Nugget 11⁄462.2%0.02246.0
  1. ↑ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ a b The weight of this item relative to other items in the pool.
  3. ↑ a b The odds of finding any of this item in a single chest.
  4. ↑ a b The number of items expected per chest, averaged over a large number of chests.
  5. ↑ a b The average number of chests the player should expect to search to find any of this item.

In Java Edition and Bedrock Edition, each trail ruin's rare suspicious gravel contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
Burn Pottery Sherd 11⁄128.3%0.08312.0
Danger Pottery Sherd 11⁄128.3%0.08312.0
Music Disc (Relic) 11⁄128.3%0.08312.0
Friend Pottery Sherd 11⁄128.3%0.08312.0
Heart Pottery Sherd 11⁄128.3%0.08312.0
Heartbreak Pottery Sherd 11⁄128.3%0.08312.0
Host Armor Trim Smithing Template 11⁄128.3%0.08312.0
Howl Pottery Sherd 11⁄128.3%0.08312.0
Raiser Armor Trim Smithing Template 11⁄128.3%0.08312.0
Shaper Armor Trim Smithing Template 11⁄128.3%0.08312.0
Sheaf Pottery Sherd 11⁄128.3%0.08312.0
Wayfinder Armor Trim Smithing Template 11⁄128.3%0.08312.0
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.

Ocean ruins

Cold ocean ruins

In Java Edition and Bedrock Edition, each cold ocean ruin's suspicious gravel contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
Coal 12⁄1513.3%0.1337.5
Emerald 12⁄1513.3%0.1337.5
Wheat 12⁄1513.3%0.1337.5
Wooden Hoe 12⁄1513.3%0.1337.5
Gold Nugget 12⁄1513.3%0.1337.5
Blade Pottery Sherd 11⁄156.7%0.06715.0
Explorer Pottery Sherd 11⁄156.7%0.06715.0
Mourner Pottery Sherd 11⁄156.7%0.06715.0
Plenty Pottery Sherd 11⁄156.7%0.06715.0
Iron Axe 11⁄156.7%0.06715.0
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.

Warm ocean ruins

In Java Edition and Bedrock Edition, each warm ocean ruin's suspicious sand contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
Coal 12⁄1513.3%0.1337.5
Emerald 12⁄1513.3%0.1337.5
Wheat 12⁄1513.3%0.1337.5
Wooden Hoe 12⁄1513.3%0.1337.5
Gold Nugget 12⁄1513.3%0.1337.5
Angler Pottery Sherd 11⁄156.7%0.06715.0
Shelter Pottery Sherd 11⁄156.7%0.06715.0
Sniffer Egg 11⁄156.7%0.06715.0
Snort Pottery Sherd 11⁄156.7%0.06715.0
Iron Axe 11⁄156.7%0.06715.0
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
Respecting the RemnantsBrush a Suspicious block to obtain a Pottery SherdBrush either suspicious sand or suspicious gravel and have any pottery sherd in the inventory. These two events can happen separately from one another.
Smells InterestingObtain a Sniffer EggHave a sniffer egg in the inventory.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.

Videos

History

Development

October 3rd, 2020Archaeology was announced at Minecraft Live 2020.
April 14th, 2021Archaeology was delayed indefinitely.
November 17th, 2021Archaeology was announced to be added after The Wild Update.
February 10th, 2023Archaeology was announced to be added in 1.20.

Java Edition

Java Edition
1.19.4
Experiment
Update 1.20
23w07aAdded archaeology behind the "Update 1.20" experimental data pack.
1.2023w12aArchaeology is now out of the "Update 1.20" experimental data pack.

Bedrock Edition

Bedrock Edition
1.19.70
Experiment
Next Major Update
Preview 1.19.70.23Added archaeology behind the "Next Major Update" experimental toggle.
1.20.0Preview 1.20.0.21Archaeology is now out of the "Next Major Update" experimental toggle.

Issues

Issues relating to "Archaeology" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

Screenshots

Concept artwork

In other media

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