Large Fern

| Renewable |
Yes |
|---|---|
| Stackable |
Yes (64) |
| Tool | |
| Blast resistance |
0 |
| Hardness |
0 |
| Luminous |
No |
| Transparent |
Yes |
| Flammable |
Yes (60) |
| Catches fire from lava |
Yes |
{
"extratext": "[[#Renders|View all renders]]",
"title": "Large Fern",
"images": [
"Large Fern.png"
],
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
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{
"field": "Yes (64)",
"label": "Stackable"
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{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Shears.png article, displayed as 32x32px|link=Shears|alt=|class=pixel-image|This block can be broken with any tool, but shears are the quickest)</span>",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
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{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes (60)",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "Yes",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
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"invimages": [
"Large Fern"
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A large fern is the 2-block tall variant of the fern.
Obtaining
Breaking
When broken normally, a large fern has a 12.5% chance of dropping 1 wheat seeds item. This is affected by the Fortune enchantment, dropping 1–3, 1–5, or 1–7 wheat seeds with Fortune I, II, and III respectively.
When broken using shears, a large fern drops two ferns instead.
Placing any block on a large fern breaks the fern and causes it to not drop any wheat seeds.
| Block | ||
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Natural generation
Large ferns occur naturally only in taiga, snowy taiga, and old growth taiga biomes.
Large ferns can additionally be found around some taiga and snowy taiga[BE only] village houses.
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| Taiga house chest | 1 | 18.6%{ "item": "Large Fern", "stacksize": 1, "chance": 0.18575629348123335, "structure": "Village", "container": "Taiga house chest" }
| ||
| Bedrock Edition | ||||
| Taiga house chest | 1 | 20.3%{ "item": "Large Fern", "stacksize": 1, "chance": 0.20281509304744794, "structure": "Village", "container": "Taiga house chest" }
| ||
Post-generation
Bone meal can be used on a fern to grow it into a large fern.
Usage
Most 2-block tall plants, including large ferns, have a disproportionately large hitbox compared to other plants.[1] The only exception to this rule is tall seagrass.[2]
Composting
Placing a large fern into a composter has a 65% chance of raising the compost level by 1.
List of colors
The coloration of grass plants is dependent on the biome they are in. A grass block always uses the color set to its location, regardless of how it was placed or of its source. This affects the side and top of the block.
In Bedrock Edition, biome colors also appear on maps.[3]
Color
Item
- In Java Edition, grass items use biome color with temperature 0.5, downfall 1.0, and as a result is colored
#7cbd6b. In Bedrock Edition, this color is coded in the item's texture.
Biome colors
These values are generated by the biome dyeing algorithm. See biome colors for more information.
Sounds
grass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
grass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions [upcoming: BE 26.0] | Source | Description | Identifier | Translation key [upcoming: BE 26.0] | Volume | Pitch |
| Block broken | Blocks | Once the block has broken | dig | subtitles | 0.7 | 0.8–1.0 | |
| Block placed | Blocks | When the block is placed | use | subtitles | 0.8 | 0.8–1.0 | |
| Block breaking | Blocks | While the block is in the process of being broken | hit | subtitles | 0.3 | 0.5 | |
| Footsteps | Players | Falling on the block with fall damage | fall | subtitles | 0.4 | 1.0 | |
| Footsteps | Players | Walking on the block | step | subtitles | 0.3 | 1.0 | |
| Footsteps | Blocks | Jumping from the block | jump | subtitles | 0.11 | 1.0 | |
| Footsteps | Blocks | Falling on the block without fall damage | land | subtitles | 0.21 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
large_fern | Block & Item | enchantment_power_transmitterreplaceablereplaceable_by_trees |
block |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|---|
large_fern | double_plant / 3 | -865 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| half | lower | lowerupper | The half of the plant contained in this block. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| upper_block_bit | Not Supported | false | falsetrue | Unsupported | If it is the upper half of the plant. |
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | ||||||
| 1.8 | 14w25a | ||||||
| ? | |||||||
| 1.14 | 18w43a | ||||||
| 18w50a | Large fern items can now be found in chests in taiga village houses. Therefore, large fern items have become legitimately obtainable in Survival mode. | ||||||
| Large ferns now generate in front of some taiga village houses. | |||||||
| 19w03a | Large ferns may or may not be able to be placed inside composters. | ||||||
| 1.15 | 19w37a | Large ferns can now drop wheat seeds.[5] | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | ||||||
| v0.11.0 | build 14 | Large fern pixels are now square.[more information needed] | |||||
| v0.14.0 | build 3 | The hitbox no longer occupies an entire block. | |||||
| v0.15.0 | build 1 | The texture is now 44x44, instead of 16x16. Whether this results in any visible changes in-game is unknown. | |||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| Large ferns are now sold by wandering traders. | |||||||
| Large ferns now generate in the new taiga and snowy taiga villages. | |||||||
| 1.11.0 | beta 1.11.0.1 | Large ferns can now be used to fill composters. | |||||
| Large ferns can now be found in taiga and snowy taiga village house chests. | |||||||
| 1.16.0 | beta 1.16.0.57 | Wandering traders no longer trade large ferns. | |||||
| 1.20.70 | Preview 1.20.70.24 | Large ferns now have a chance to drop wheat seeds. | |||||
| 1.21.60 | Preview 1.21.60.21 | Large ferns no longer appear mirrored when viewed from certain angles.[6] | |||||
| Preview 1.21.60.23 | Large ferns generate less frequently in taigas. | ||||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 1.0.1 | Added large ferns. |
| 1.90 | The texture of large ferns have been changed. | ||||||
New Nintendo 3DS Edition
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | |||||||
Data history
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.8.1 | pre1 | Added a facing state to double_plant, though without visible effect. | |||||
| 1.13 | 17w47a | The different block states for the double_plant ID have now been split up into their own IDs.
| |||||
"Large Fern" now has a new ID: large_fern.
| |||||||
| Prior to The Flattening, this block's numeral ID was 175. | |||||||
| 1.17 | 21w19a | minecraft:large_fern has been added to the newly-implemented #minecraft:mineable/axe block tag. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects.[check the code] | |||||
| 1.21.5 | 25w10a | minecraft:large_fern has been removed from the block tags #minecraft:mineable/axe and #minecraft:sword_efficient. | |||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.0 | Preview 1.21.0.22 | The different double plant type block states for the double_plant ID have now been split up into their own IDs. | |||||
Issues
Issues relating to "Large Fern" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Renders
-
Plains large fern -
Taiga large fern -
Snowy Plains large fern -
Jungle large fern -
Desert large fern -
Swamp large fern -
Badlands large fern
See also
References
- ↑ MC-33580 — The hitbox of double-tall plants is inconsistently big — resolved as "Works As Intended".
- ↑ MC-163896 — Double tall seagrass's hitbox is inconsistent with that of other double tall plants — resolved as "Works As Intended".
- ↑ "[MC-130658] Grass/foliage colors on maps still use the colors from Alpha v1.1.2_01 and earlier / do not change color with biomes - Jira" – Mojira.
- ↑ MC-57159 — 2d rendered objects (Tall Grass, Plants, Fire, etc) are darker on one side — resolved as "Fixed".
- ↑ MC-160123 — Large ferns no longer drop seeds — resolved as "Fixed".
- ↑ MCPE-40646 — Cross models are displayed wrongly from east and west sides — resolved as "Fixed".