Story Mode:Parrot
For the original base game variant, see Parrot.
Parrot
.png)
.png)
.png)
.png)
|
Details | |
|---|---|
| Gameplay appearances |
|
| Found in |
|
| Free roam interactable |
Jack & Nurm's Adventure Emporium |
| First appearance | |
| Latest appearance | |
{
"title": "Parrot",
"rows": [
{
"field": "",
"label": "Details"
},
{
"field": "\n*Cutscene\n*Interactive free roam",
"label": "(link to MCSM:Gameplay article, displayed as Gameplay<br>appearances)"
},
{
"field": "\n* <span class=\"sprite-file\" style=\"\">(link to File:StoryModeAreaSprite overworld-(main).png article, displayed as 16x16px|link=MCSM:Overworld (main)|alt=|class=pixel-image|)</span>(link to MCSM:Overworld (main) article, displayed as <span class=\"sprite-text\">Overworld (main)</span>)\n** <span class=\"sprite-file\" style=\"\">(link to File:StoryModeAreaSprite beacontown.png article, displayed as 16x16px|link=MCSM:Beacontown|alt=|class=pixel-image|)</span>(link to MCSM:Beacontown article, displayed as <span class=\"sprite-text\">Beacontown</span>)\n*** (link to MCSM:Jack & Nurm's Adventure Emporium article, displayed as Jack & Nurm's Adventure Emporium)\n* <span class=\"sprite-file\" style=\"\">(link to File:StoryModeAreaSprite terminal-space.png article, displayed as 16x16px|link=MCSM:Terminal Space|alt=|class=pixel-image|)</span>(link to MCSM:Terminal Space article, displayed as <span class=\"sprite-text\">Terminal Space</span>)",
"label": "Found in"
},
{
"field": "(link to MCSM:Jack & Nurm's Adventure Emporium article, displayed as Jack & Nurm's Adventure Emporium)",
"label": "(link to MCSM:Gameplay#Interactive free roam article, displayed as Free roam<br>interactable)"
},
{
"field": "''(link to MCSM:Hero in Residence article, displayed as Hero in Residence)''",
"label": "First appearance"
},
{
"field": "''(link to MCSM:Above and Beyond article, displayed as Above and Beyond)''",
"label": "Latest appearance"
}
],
"invimages": [],
"images": [
"Red Parrot (Story Mode).png",
"Blue Parrot (Story Mode).png",
"Green Parrot (Story Mode).png",
"Gray Parrot (Story Mode).png"
]
}
Parrots are birds usually kept as pets. They have been shown to gather in groups and come in four variations, red, blue, green, and grey.
Behavior
Like their base game counterparts, parrots can be tamed using seeds and they mostly fly and sit about. They are also capable of dancing when near a jukebox. Unlike the base game however, parrots seem to be able to fly for relatively long distances without tiring and rather quickly, they also tend to flee if a character goes too close. Also unlike the base game, they are capable of lifting a person in cooperation with other parrots as seen with Stampy's parrots.
History
This section of the article is empty.
You can help by expanding it.
Known members
Archie
Appearances and media
Trivia
- If Jesse does not tell Ivor to say anything to Romeo, Radar will tell Ivor to tell Romeo that Jesse was pecked to death by "Deadly Prison Parrots."
- The cyan parrot is the only parrot variant that has not appeared in Minecraft: Story Mode in any form.
| |||||||||||
| |||||||||||