Story Mode:Prison Golem
Prison Golem

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Details | |
|---|---|
| Gameplay appearances |
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| Found in | |
| Free roam interactable |
No |
| First appearance | |
| Latest appearance | |
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"title": "Prison Golem",
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"field": "",
"label": "Details"
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{
"field": "\n*Cutscene\n*Quick time events",
"label": "(link to MCSM:Gameplay article, displayed as Gameplay<br>appearances)"
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{
"field": "\n* <span class=\"sprite-file\" style=\"\">(link to File:StoryModeAreaSprite sunshine-institute.png article, displayed as 16x16px|link=MCSM:Sunshine Institute|alt=|class=pixel-image|)</span>(link to MCSM:Sunshine Institute article, displayed as <span class=\"sprite-text\">Sunshine Institute</span>)\n* <span class=\"sprite-file\" style=\"\">(link to File:StoryModeAreaSprite beacontown.png article, displayed as 16x16px|link=MCSM:Beacontown|alt=|class=pixel-image|)</span>(link to MCSM:Beacontown article, displayed as <span class=\"sprite-text\">Beacontown</span>)",
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{
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"label": "First appearance"
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{
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"label": "Latest appearance"
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"invimages": [],
"images": [
"Prison_Golem.png",
"Red_Prison_Golem.png"
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Prison golems[1] are a dark variant of the iron golem that appears only in Minecraft: Story Mode - Season Two. They were created as guards of the Sunshine Institute and Beacontown. They first appeared in Jailhouse Block.
Behavior
Just like their original counterparts, prison golems are neutral and can be commanded an order. This is seen when Jesse gives an order to a group of red prison golems which vary from jumping on slime blocks to staying still. Prison golems are also notable quite nimble as they are capable of high jumps despite their weight and running quite fast.
History
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Known members
Appearances and media
Sounds
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| Sound | Descriptive file name | GUID | Event path | One-shot | Streaming | 3D | Sound bank | Season |
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| Two | |
| FS | ? | ? | ? | ? | ? |
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Gallery
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A red prison golem in Beacontown
References
- ↑ "We just called any Admin mob from the prison “prison [mob name here”"] – Stirpicus, October 23, 2017, Tumblr
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