| Sources
|
See § Causes
|
| Particle
|
#C0A44D (khaki)
|
| Type
|
Negative
|
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Bad Luck, also known as Unluck, is a status effect found exclusively in Java Edition and Legacy Console Edition that decreases the chance of the player getting high-quality loot, contrary to Luck.
Effect
Bad Luck subtracts the effect level from the luck attribute , making loot table entries with a high quality score less likely, and entries with negative quality more likely. It also makes the chance of bonus_rolls occurring less likely. Fishing is the only mechanism that uses quality. The new weight of each entry is floor(base_weight + quality × luck). Negative levels increase luck, similar to status effect Luck.
Causes
Bad Luck can only be obtained using commands. The /effect command can apply it directly to an Entity or Player, or you can obtain a Potion, Splash Potion, Lingering Potion, or Tipped Arrow using /give, although it will be referred to as an Uncraftable Potion.
Immune mobs
Data values
ID
| Name | Identifier | Numeric ID |
Translation key |
|---|
Bad Luck | unluck | 27 |
effect.minecraft.unluck |
History
Please expand the section to include this information. Further details may exist on the talk page.
Java Edition
| Java Edition |
|---|
| 1.9 | 15w44b | Added Bad Luck.
|
|---|
| The effect was initially purely experimental and was intended to be removed later (hence its unobtainability in survival), but was ultimately kept in the game due to usage by mapmakers.[1] |
| 1.14 | 18w43a | The effect icon texture of Bad Luck has now been changed. |
|---|
| 19w08a | The effect icon texture of Bad Luck has now been changed, once again. |
|---|
Legacy Console Edition
Issues
Issues relating to "Bad Luck" are maintained on the bug tracker. Issues should be reported and viewed there.
References
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