Java Edition 1.0.0/Development versions
This is a list of Java Edition 1.0.0 development versions.
Beta 1.9 Prerelease
Beta 1.9 Prerelease is the first pre-release for Java Edition 1.0.0, released on September 22, 2011,[1] which adds Nether fortresses, 6 new blocks including Nether bricks and some variants, 5 new mobs including villagers and blazes, 4 new items including ghast tears, the mushroom island biome, and makes some minor changes.
While initially a pre-release for Beta 1.9, Mojang instead opted to delay the release of this update until MINECON 2011 and release it under the name "Minecraft 1.0.0". This decision was made after a few development versions labelled as Beta 1.9 were already released, so the Beta 1.9 name was kept for all of the development versions in the gap between Beta 1.8.1 and Minecraft 1.0.0, excluding the release candidates (RC1 and RC2).
Additions
Blocks
- Appear grayscale in the inventory and have no in-game name.
- Are non-solid.
- Generate in swamplands.
- Can only be placed on water.
- Generates in mushroom islands.
- Unobtainable without inventory editors.
- Generates in Nether fortresses.
- Crafted with nether brick.
- Crafted with nether brick.
Items
- Drops from blazes.
- Has no function.
- Drops from ghasts.
- Has no function.
- Drops from zombie pigmen.
- Crafted with gold ingot.
- Is found in Nether fortresses.
- Can only be placed on soul sand.
- Has no function.
Mobs
- Is a hostile mob.
- May spawn naturally in Nether fortresses in groups of 2 or 3.
- May also spawn from monster spawners in Nether fortress.
- A blaze attacks by floating upward and shooting fireballs at its target in volleys of three at a time.
- It can also attack its target in melee range with its spinning rods.
- Immune to fire damage.
- Weak to water and snowballs.
- Is a hostile mob found in the Nether.
- Behaves similarly to a slime, but is fireproof, jumps higher and less often, and deals more damage.
- Spawns in mushroom islands.
- Can be milked using buckets to get milk.
- Can be milked using bowls to get mushroom stew.
- Shearing a mooshroom drops 5 red mushrooms and turns the mooshroom into a cow, emitting a smaller version of the explosion particle.
- The mushrooms do not grow back.
- Is a buildable passive mob.
- Are created by placing two snow blocks and a pumpkin on top.
- Throws snowballs at monsters, which provokes them into attacking it.
- It also either produces a trail of snow.
- Spawn in villages.
- Have 5 main professions (numbered 0, 1, 2, 3, 4); other profession numbers appear as a green-robed unnamed villager.
- Have the word "TESTIFICATE" displayed over their heads.
- Share the same AI as pigs; however, they do not flee when attacked.
World generation
- Generates rarely across the edges of ice plains.
- Identical to the ocean biome but with snowfall, ice, lower temperature and slightly greater height variation.
- Generates where rivers form in ice plains.
- Identical to the river biome but with snowfall, ice and lower temperature.
- Generates in large blobs that are 4x larger than a normal biome.
- Contains sparse oak trees where grass generates underneath.
- An unused variant of ice plains that is completely inaccessible without modding.
- Has the same terrain as extreme hills.
- Generates in 1 in 100 spaces in oceans.
- Has a surface of mycelium blocks with huge mushrooms scattered across.
- No hostile mobs spawn in it.
- While mostly generating in the middle of oceans, mushroom islands can also rarely generate connected to other land and even be fully landlocked.
- A variant of the mushroom island biome that generates where oceans and mushroom islands meet.
- No hostile mobs spawn in them.
- Has the same base height as oceans but has a much flatter sea bed.
- Is a large structure found in the Nether, consisting of bridges, corridors, and towers.
- Two blaze monster spawners generate in every Nether fortress, and are located on small platforms surrounded by nether brick fences with a three-block staircase leading up to it.
General
- Added
dripWateranddripLava.
Changes
Blocks
- Texture changed from
.
- When flowing lava hits a water source directly from above, it creates stone.
- Previously, lava would flow through the water.
- If lava is above a ceiling that is a single block thick, particles of lava will drip through, provided the player is within 13 blocks of the ceiling.
- Generate naturally once again.
- If water is above a ceiling that is a single block thick, particles of the water will drip through, provided the player is within 13 blocks of the ceiling.
Items
![]()
![]()
![]()
File:Leather Armor JE1 BE1.png Armor
- Now it does not reduce the armor level when strength is lost.
- Armor durability increased.
- Armor no longer reduces some types of damage:
- Crafted with gold nugget.
- 2 to 4 pumpkin seeds now have a 10⁄75 chance of generating in mineshaft chests.
Mobs
- Now, arrows, snowballs, eggs, and other ranged attacks do not hit them because they teleport away before impact.
- Enderman now teleport away and become neutral if they are in water.
- Amount of blocks able to be carried by endermen is now limited (see here for the list of blocks).
- Endermen no longer have any sounds.
- Ghasts are now affected by light and no longer appear with the same brightness anywhere.
- Now drop 0-1 ghast tears.
- Texture changed from
.
Non-mob entities
- No longer visually stay stuck in mobs upon impact.
World generation
General
- Landmasses now generate at half scale, resulting in smaller continents and less distance between them.
- Slightly reduced height variation from 0.5 to 0.4.
General
- When the player jumps, their experience increases by a number between 1 and 100 experience.
- Continuous jumping by holding down the jump key is no longer possible.
Technical
General
- Performance improvements.
Level format
- [Long] SizeOnDisk in level.dat is no longer updated. It is still initialized to 0 for new worlds.
- This causes the Select World screen to always display a size of 0.00 MB for worlds created in this version and never update for worlds migrated from previous versions.
Beta 1.9 Prerelease 2
Beta 1.9 Prerelease 2 is the second pre-release for Java Edition 1.0.0, released on September 29, 2011,[2] which adds cauldrons, glass bottles, potions, effects, animal breeding mechanics, 9 more music discs, Hardcore mode, and the ability to clear effects by drinking milk.
Additions
Blocks
- Present in the code, but not assigned to a block ID, making it unobtainable without mods.
- Can be filled with a water bucket to start brewing. The liquid defaults to a mundane potion with no effects.
- Holds 3 bottles worth of any potion.
- Ingredients can be added to change the potion's effects. Most potions will end up with negative effects, in an attempt to make clean potions harder to brew.[3]
- The initial mundane potion appears as water, but once ingredients are added, it uses a tinted lava texture.
- Refilling a potion cauldron with a water bucket will also change its effects.
Items
- Ingredient for brewing potions.
- Crafted from blaze rod.
- Ingredient for brewing potions.
- Crafted from brown mushroom, sugar and spider eye.
- Used to pick up brewed potions from cauldrons.
- Crafted from glass.
- Ingredient for brewing potions.
- Crafted from blaze powder and slimeball.
11 by C418
blocks by C418
chirp by C418
far by C418
mall by C418
mellohi by C418
stal by C418
strad by C418
ward by C418
- Currently only obtainable in Creative mode
- Drinkable, giving one or multiple effects, or none.
- Can be poured back into a cauldron, unless it is full or already contains a different potion.
- Has one of 32 generic names, with the actual effects being listed in the tooltip.
- Identical potions can be stacked to 64. Due to hidden differences in their aux value, some potions that appear the same cannot be stacked together.[3]
- Drops from spiders.
- Restores 2 () hunger.
- Give Poison when eaten.
- Ingredient for brewing potions.
Gameplay
Wheat attracts and feed animals.- Feeding animals makes them enter "love mode".
- Hearts will come out of animals while in love mode.
- Breeding will produce new animals.

Speed
Slowness
- Now has an icon.
- Decreases walking speed.
Haste
- Now has an icon.
- Increases mining efficiency and attack speed.
Mining Fatigue
- Now has an icon.
- Reduces mining efficiency and attack speed.
- Instant Health
- Instant Damage
Water Breathing
- Now has an icon.
- Delays drowning.
Nausea
- Now has an icon.
- Warps and wobbles the player's vision.
Strength
- Now has an icon.
- Increases attack damage.
Weakness
- Now has an icon.
- Decreases attack damage.
Jump Boost
- Now has an icon.
- Increases the jumping height of the bearer.
Resistance
- Now has an icon.
- Reduces incoming damage.
Fire Resistance
Invisibility
Blindness
- Now has an icon.
- Impairs a player's vision.
Night Vision
- Now has an icon.
- Enhances the player's ability to see in darkness and underwater.
Hardcore mode
- Locks the difficulty to Hard and forces users to delete the world's save data upon death.
- The health bar changes appearance to indicate the game is in Hardcore mode.
- Two of the same tools/weapons that are damaged in crafting will create one repaired tool/weapon.
Changes
Blocks
- No longer drops as an item when destroyed.
- Entities are now set on fire for 15 seconds (300 ticks) instead of 30 seconds (600 ticks) after being directly hurt by lava.
Items
- Now has a tooltip.
- Now has a glint in the inventory (Looks enchanted).
- Drinking milk resets all potion effects currently afflicted upon the player now.
Mobs
- Cave spiders now drop 0-1 spider eye when killed by a player or tamed wolf.
- The cave spider's health points have been reduced from 20HP × 10 to 12HP × 6.
- Can now be bred.
- Can now be bred.
- Can now be bred.
- Can now be bred.
- Cave spiders now drop 0-1 spider eye when killed by a player or tamed wolf.
- Now have 16HP × 8.
- No longer have a "TESTIFICATE" label above their head.
- Additional armor points were added, making them tougher.[4]
- Now have 20HP × 10 and 2 ().
Gameplay
Regeneration
- Now has an icon.
Hunger
- Now has an icon.
Poison
- Now has an icon.
General
Item tooltips
- Now have a purple border.
- Removed debug code causing jumping to increase experience.
- Continuous jumping by holding down the jump key is now possible again.
Third person view
- Can now render the front of the player.
Fixes
1 bug fixed
- Client-side double mooshroom bug in multiplayer fixed.
Beta 1.9 Prerelease 3
Beta 1.9 Prerelease 3 is the third pre-release for Java Edition 1.0.0, released on October 6, 2011, which adds five new blocks including the brewing stand and enchantment table, as well as the eye of ender, five baby animal variants, experience levels, the enchantment glint effect, and completed potion mechanics.
The original version of the Beta 1.9 Prerelease 3 was released shortly before 14:57 UTC on October 6 and included a debug feature where players spawned with full stacks of enchantment tables, bookshelves, End portal frames, and End portal blocks in the hotbar.
Beta 1.9 Prerelease 3 was reuploaded at around 15:08 UTC, removing the debug blocks in the hotbar.[5] Unlike the client, the server for this version was not reuploaded.
Additions
Blocks
- Unfinished End portal in strongholds.
- Broken End portal frame blocks can be repaired with eyes of ender, though nothing further occurs.
- Can be obtained by explosions.
- Gives off a light level of 15.
- Has no function.
- Gives off a light level of 15.
End Stone texture
- An unused prototype End stone texture was added to terrain.png.
Items
- Can be used to repair End portal frames, although they don't have their locating functionality yet.
- Crafted with blaze powder and an ender pearl.
- A glass bottle filled with water.
- A required base ingredient to brew any potion.
Awkward Potion
- It is brewed from redstone dust or magma cream or sugar or glistering melon slice or spider eye or ghast tear or blaze powder and water bottle.
Mundane Potion
- It is brewed from glowstone dust and water bottle.
Thick Potion
- It is brewed from nether wart and water bottle.
Potion of Swiftness
- It is brewed from awkward potion and sugar.
- Provides speed when used.
Potion of Slowness
- It is brewed from potion of swiftness and fermented spider eye.
- Provides slowness when used.
Potion of Strength
- It is brewed from awkward potion and blaze powder.
- Provides strength when used.
Potion of Weakness
- It is brewed from fermented spider eye and water bottle.
- Provides weakness when used.
Potion of Healing
- It is brewed from awkward potion and glistering melon slice.
- Provides instant health when used.
Potion of Harming
- It is brewed from potion of healing and fermented spider eye.
- Provides instant damage when used.
Potion of Regeneration
- It is brewed from awkward potion and ghast tear.
- Provides regeneration when used.
Potion of Fire Resistance
- It is brewed from awkward potion and magma cream.
- Provides fire resistance when used.
Potion of Poison
- It is brewed from awkward potion and spider eye.
- Provides poison when used.
Mobs
- It can be bred by feeding two parents with wheat.
- It can be bred by feeding two parents with wheat.
- It can be bred by feeding two parents with wheat.
- It can be bred by feeding two parents with wheat.
- It can be bred by feeding two parents with wheat.
- Baby wolves can only be spawned through map editors and NBT editing.[note 1]
World generation
- Used to mark the location of strongholds.
- Extend from the stone brick of the stronghold to the world's height limit.
- One pillar marks the location of the main stronghold room, and another marks the location of the portal room.
Gameplay
- Brewing stands are now used for brewing potions instead of cauldrons.
- Brewing potions with brewing stands currently takes 30 seconds.
- Most duplicate potions were removed (the total possible potions went down from 150 combinations to only 25 different potions in 31 combinations). Some status effects previously available as potions became inaccessible.
- Not fully implemented, as no enchantments exist yet.
- Upon placing an item in the enchantment table's slot, three randomized options appear on the right of the GUI, written in Standard Galactic Alphabet.
- Armor, axes, flint and steel, hoes, pickaxes, shears, shovels, and swords can be enchanted using an enchantment table.
- Enchanting requires experience levels.
- The maximum enchantment level is 15.
- A glint animation appears on items to show that they are enchanted.
- Enchanted items display "Enchanted!!" on their tooltip, and their name becomes blue.
Changes
Blocks
- When destroyed, drop 3 books.
- Now assigned with block and item IDs.
- Now only carries water instead of being used to make potions.
- Crafted with iron ingots.
Items
- The rarity of the golden apple has been changed to "Epic", showing a magenta tooltip instead of white.
- Golden apples can now be found in the new stronghold altar chests.
- Can now be found in the new stronghold altar chests.
- Iron pickaxes can now be found in the new stronghold altar chests.
- The Stone, Iron and Diamond swords now deal less damage:
| Material | Stone | Iron | Diamond | |||
|---|---|---|---|---|---|---|
| Before | After | Before | After | Before | After | |
| Damage | 6HP | 5HP | 8HP | 6HP | 10HP | 7HP |
Mobs
- Texture changed from
.
- Endermen now have 40HP × 20 health points instead of 20HP × 10.
- Texture changed from
.
- Now have 8HP.
World generation
- The End portal room was added.
- More randomly placed chests.
- 1×1 glass pillars protruding from ground to sky limit at the location of strongholds.
Gameplay
Experience levels
- Now shown above experience bar.
- Added 64 enchanting tables, bookshelves, end portal frames and end portal blocks to the hotbar.
- This also overwrites part of the default Creative hotbar.
- Hovering over the End portal blocks will crash the game, as there is no display name assigned to them.
Technical
General
- Added pie chart detailing CPU usage.
Fixes
2 bugs fixed
- Fixed snow golems being able to enter love mode.
- Fixed killing a player with a dispenser from crashing the server.[6]
Beta 1.9 Prerelease 4
Beta 1.9 Prerelease 4 is the fourth pre-release for Java Edition 1.0.0, released on October 13, 2011.[7] It adds the End dimension, the ender dragon, and moon phases. It also completes the enchanting mechanics, changes fluid placement using buckets, and fixes some bugs.
This version was reuploaded to fix the version number not being updated from the previous pre-release, and the server was reuploaded twice.[8][9]
Additions
Blocks
- The white cobblestone texture introduced in the previous pre-release (
) was changed, and this overhauled version is used by end stone.
Items
- Used to brew potions of Healing.
- Crafted with gold nugget and melon slice.
Splash Water Bottle
Splash Awkward Potion
Splash Mundane Potion
Splash Thick Potion
Potion of Swiftness
Potion of Slowness
Potion of Strength
Potion of Weakness
Potion of Healing
Potion of Harming
Potion of Regeneration
Potion of Fire Resistance
Potion of Poison
Mobs
- The dragon can pass through all blocks and destroys most of them.
- Present in the code, but unfinished and not normally accessible without mods.
World generation
- New dimension, accessible through the End portal.
- One island floating in a black void.
- Endermen spawn here.
- The ender dragon does not spawn yet.
- A single obsidian platform appears in the center of the island.
- Generate in the End.
Gameplay
- Now fully implemented.
- The maximum enchantment level of the enchantment table is now 50.
- Enchanted items' tooltips now display their enchantments instead of "Enchanted!!".
- Added 17 enchantments.
| Name | Summary | Incompatible with |
Max Level |
Items |
|---|---|---|---|---|
| Aqua Affinity | Removes the mining speed reduction that occurs when underwater. | I | ||
| Bane of Arthropods | Increases damage to arthropod mobs. | Smite, Sharpness | V | |
| Blast Protection | Reduces damage from explosions. | Protection, Fire Protection, Projectile Protection | IV | |
| Efficiency | Increases mining efficiency. | V | ||
| Feather Falling | Reduces fall damage. | IV | ||
| Fire Aspect | Sets targets on fire. | II | ||
| Fire Protection | Reduces fire damage and burning time. | Protection, Blast Protection, Projectile Protection | IV | |
| Fortune | Chance to receive more item drops from certain blocks. | III | ||
| Knockback | Increases melee knockback. | II | ||
| Looting | Chance to receive more item drops from certain mobs. | III | ||
| Projectile Protection | Reduces damage from projectiles. | Protection, Blast Protection, Fire Protection | IV | |
| Protection | Reduces most forms of damage. | Blast Protection, Fire Protection, Projectile Protection | IV | |
| Respiration | Extends underwater breathing time. | III | ||
| Sharpness | Increases melee damage. | Bane of Arthropods, Smite | V | |
| Silk Touch | Certain blocks that would otherwise drop different items or nothing will drop themselves instead. | I | ||
| Smite | Increases damage dealt against undead mobs. | Bane of Arthropods, Sharpness | V | |
| Unbreaking | Gives a chance for items to ignore durability loss, effectively increasing their durability. | III |
General
- Added
magicCrit,spell,instantSpell, andmobSpell.
- New settings:
debugenable-queryenable-rconquery.portrcon.passwordrcon.port
Changes
Blocks
- Now named "Enchantment Table" in the inventory.
- Enchantment tables now require bookshelves to get maximum enchantments, up to level 50 with 30 bookshelves.
- Hoes, flint and steel, and shears can no longer be enchanted using an enchantment table.
- When an entity makes contact with it, they teleport into the End or back to the Overworld respectively now.
- At most 12 eyes of ender to activate.
- Redesigned graphically.
- Now emits light level of 1
Items
- Added ability to use with right click to locate a stronghold.
- Now used for potions of Regeneration.
- Placing fluids lava with a bucket treats other fluid source blocks like solid blocks, allowing the player to place them on top of each other without an adjacent wall.
- Placing fluids water with a bucket treats other fluid source blocks like solid blocks, allowing the player to place them on top of each other without an adjacent wall.
Mobs
- Cave spiders are now immune to the Poison status effect.
- Cave spiders are now considered arthropods.
- Endermen used to burn in sunlight, but as of this update, they instead randomly teleport around until they find a dark spot or despawn eventually. This makes it extremely hard to get close enough to kill them during daytime.
- Cave spiders are now immune to the Poison status effect.
- Cave spiders are now considered arthropods.
Gameplay
- Added a swirl particle, emitted by players with status effects.
- Now rise in the east and set in the west, based on the top of maps being north, and are round.
- The moon now has multiple phases, somewhat akin to the real Moon.
- Removed, and was replaced by the End.
General
- The player can reload the texture pack by pressing F3 + T.
- All bottom textures of the skin are flipped horizontally.
Version number
- Is no longer displayed, unless F3 is pressed.
Removals
World generation
- No longer generate to mark the position of strongholds.
Fixes
5 bugs fixed
- Enchanting is now server-side instead of being only a client-side change.
- Fixed ⇧ Shift + click crash bug with enchanting tables and brewing stands.
- Critical hits now appear in multiplayer.
- Glass towers stretching to the top of the map no longer appear over strongholds.
- Fixed all minecart with furnace bugs, except the lighting bug.
Beta 1.9 Prerelease 5
Beta 1.9 Prerelease 5 is the fifth pre-release for Java Edition 1.0.0, released on October 27, 2011,[10] which adds several new achievements and controls, changes some mobs and the texture of some blocks, and fixes some bugs.
Additions
Gameplay
- There are currently 10 achievements.
| Icon | Achievement | In-game description | Parent | Actual requirements (if different) | Identifier |
|---|---|---|---|---|---|
![]() | Overkill | Deal nine hearts of damage in a single hit | Enchanter | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | overkill
|
![]() | Enchanter | Use a book, obsidian and diamonds to construct an enchantment table | DIAMONDS! | Pick up an enchantment table from a crafting table output. | enchantments
|
![]() | Librarian | Build some bookshelves to improve your enchantment table | Enchanter | Pick up a bookshelf from a crafting table output. | bookcase
|
![]() | DIAMONDS! | Acquire diamonds with your iron tools | Acquire Hardware | Pick up a diamond from the ground. | diamonds
|
![]() | We Need to Go Deeper | Build a portal to the Nether | DIAMONDS! | Enter a nether portal, and be teleported to the opposite dimension. | portal
|
![]() | The End? | Locate the End | Into Fire | Enter an end portal. | theEnd
|
![]() | The End. | Defeat the Ender Dragon | The End? | Enter the end exit portal. | theEnd2
|
![]() | Local Brewery | Brew a potion | Into Fire | Pick up a potion from a brewing stand potion slot. An already-created potion placed and removed qualifies. | potion
|
![]() | Into Fire | Relieve a Blaze of its rod | We Need to Go Deeper | Pick up a blaze rod from the ground. | blazeRod
|
![]() | Return to Sender | Destroy a Ghast with a fireball | We Need to Go Deeper | Kill a ghast using a ghast fireball. | ghast
|
- Debug controls (from the pre-re-uploaded version of Beta 1.8 Pre-release):
- F9: Freezes the camera in its current position.
- F6: Enables a strange "bouncy" movement. It locks the player's Y coordinate (meaning they cannot jump or fall). It makes the player accelerate relatively slowly when moving. Additionally, the player can also clip into blocks slightly - at a high enough speed, the player can push all the way through a block. Transparent blocks have no clipping whatsoever.
- N and M: Changes the view's rotation clockwise and anti-clockwise, respectively. Hold both keys simultaneously resets the rotation.
- Y and H: Decreases and increases the field of view, respectively. These keys seem to affect the field of view differently to how the FOV option does - the player's hand (or anything the player is holding) also becomes stretched as the field of view increases or decreases, which does not happen if the player changes the FOV option in the menu. Holding both keys simultaneously resets the field of view.
- I: Makes the player look up, J looks left, K looks down, and L looks right. These movements are normally done by moving the mouse. This setting cannot be reset by holding any keys simultaneously.
- U and O: Moves the third-person camera forwards and backwards, respectively. This setting cannot be reset by holding both keys simultaneously.

Commands
- Toggles the weather.
- If weather is currently clear, rain or snow starts.
- If weather is currently rain, snow, or a thunderstorm, it becomes clear.
/xp
- The command take a player name and then a number of xp orbs to award.
Changes
Blocks
- Texture changed from
.
- Texture changed from
.
- Texture changed from
.
- Texture changed from
.
- Texture changed from
.
- Changed texture from
.
- Changed texture from
.
- Texture changed from
.
- Texture changed from
.
- Texture changed from
.
- Texture changed from
.
- Now named "Mycelium" in the inventory.
- Texture changed from
.
- Fence post selection boxes now resemble their collision boxes.
- Texture changed from
.
- Texture changed from
.
- Now flowing downwards creates source blocks, instead of flowing water.
- Fence post selection boxes now resemble their collision boxes.
- Changed texture from
.
- Changed texture from
.
- Changed texture from
.
Items
- In Creative mode, using an empty bucket no longer fills it up when removing fluids with it.
Mobs
General
- Hostile mobs act neutral in Creative mode.
- Entity punch range in Creative mode reduced, as a result.
- Now has a new dying animation even though it still does not spawn.
- Its health has been changed to 1HP to test this.
- Now spawn on levels 0-40 rather than 0-16, making them much more common.
General
- The version number once again displays on the top-left of the screen.
- Selecting an enchanted item no longer causes the hotbar to glow white.
Video settings
- Added an option to turn off clouds.
Fixes
8 bugs fixed
- Fixed several unobtainable blocks being obtainable using a tool enchanted with Silk Touch.
- Mycelium and end stone are now available in the creative inventory list.
- The step on stairs is properly lit.
- Lily pads now have the correct coloration in the inventory and have a name tag.
- End stone now has a name tag (previously "unnamed").
- Melons once again drop the correct number of slices.
- Data error when attempting to block with an enchanted sword fixed, blocking with enchanted sword now possible.
- In multiplayer, breeding two animals now gives birth to a baby animal instead of a fully-grown animal.
Beta 1.9 Prerelease 6
Beta 1.9 Prerelease 6 is the sixth and final pre-release for Java Edition 1.0.0, released on November 11, 2011,[11] which adds dragon eggs, Ender crystals, credits, new video settings, changes the mining time of some blocks, changes the ender dragon boss fight, and fixes some bugs. This is the final pre-release released in 2011.
Additions
Blocks
- Is a gravity-affected block.
- Can be obtained only once per world by defeating the ender dragon.
- Can be picked up by placing a non-full block, such as a torch, under a block and breaking it.
- Teleports when you try to mine it or when right clicked.
Non-mob entities
- Sits atop of a block of bedrock.
- It is diamond shaped, with 2 cubes spinning on their axis with a point at the center.
- Fires a healing beam at the ender dragon when within range.
- Can be destroyed with a melee or hit with an arrow, causing an explosion.
- They appear on all obsidian pillars in the End.
General
- Is the lines of text and music that play after the the End Poem.
- Is a freehand narrative poem written by novelist and poet Julian Gough that can be seen when the player enters the exit portal in the End dimension.
- Added the following files to
/title/:credits.txtearlyplayers.txtwin.txt
- Added "Particles" setting, which has three possible states:
- "All", rendering all particle effects.
- "Decreased", rendering half of all particle effects.
- "Minimal", rendering no particle effects (except for those created when breaking blocks).
Changes
Blocks
General
- Several block's tool weaknesses have been fixed, such as crafting tables now mining faster with an axe and rails now mining faster with a pickaxe.
- Attempting to sleep in a bed while hostile mobs are nearby displays "You may not rest now, there are monsters nearby".
- Now drops itself when mined.
- Are no longer prevented from opening from other chests on top.
- Now drops itself when mined.
- Is now called "Shrub".
- Is now mined faster using pickaxes.
- Is now called "Fern".
- Are now available in the Creative inventory.
- Fire above bedrock in the End now burns forever.
- Texture changed from
.
- Decreased mining time.
- Decreased mining time.
- Decreased mining time.
- Decreased mining time.
- Now it droped out by itself.
- No longer affected by Smooth Lightning.
- Can now be smelted in a furnace into lapis lazuli.
- Now have collision.
- Are no longer restricted to be placed in swamps.
- Can be placed by aiming at water.
- Are now available in the Creative inventory.
- Decreased mining time.
- Is now mined faster using pickaxes.
- Is now mined faster using pickaxes.
- Is now mined faster using pickaxes.
- Decreased mining time.
- Can now be smelted in a furnace into redstone dust.
- Texture changed from
.
- Decreased mining time.
- Decreased mining time.
- Now drops itself when mined.
- Decreased mining time.
- Downward flowing water now creates flowing water once more.
- Decreased mining time.
- Now drops itself when mined.
Items
- Tools not suited to digging a certain block can be faster than digging by hand, e.g. a pickaxe can dig dirt faster than by hand, but not faster than by shovel.
- Can be fired without having arrows in Creative mode, but use up arrows from the creative mode inventory, if available.
Mobs
- A "Boss health" bar appears on the middle top part of the screen, in the same purple hue as the ender dragon.
- When killed, now leaves behind an exit portal with the dragon egg sitting on top to return the player to their spawn point.
- Baby sheep from dyed parents are now born dyed instead of always being white.
Gameplay
- Efficiency enchantment now affects all blocks for any item enchanted with it.
- The world file size is no longer displayed.
- Are now square again.
Fixes
11 bugs fixed
- Entity model errors fixed.
- Armor durability is back to being much higher, higher than it ever was in Beta 1.8.
- Using items and hitting mobs no longer uses up items/durability in Creative.
- Ferns and grass are now available in the creative inventory.
- Unnecessary block versions of cake and sugar cane removed from creative inventory.
- Enchantment tables now take time to mine, instead of one punch.
- "Mods and Texture Packs" changed to "Texture Packs".
- Repeater clocks no longer get stuck when unloading the chunk.
- Placing fences under farmland doesn't stop it from turning back into dirt.
- A minecart with furnace is able to push empty minecarts in any direction.
- Baby sheep from dyed parents are now born dyed instead of always being white.
RC1
RC1 is the first release candidate for Java Edition 1.0.0 which was released on November 13, 2011,[12] which adds durability to bows, sounds to some mobs, the player, tools and armor, adds some new splashes, fixes some bugs, and changed some sounds. This is the first ever release candidate released in 2011.
Additions
General
- Added new splashes:
- "Made by Jeb!"
- "Has an ending!"
- "Finally complete!"
- "Feature packed!"
- "Boots with the fur!"
- "Stop, hammertime!"
- "Testificates!"
- "Conventional!"
- "Homeomorphic to a 3-sphere!"
- "Doesn't avoid double negatives!"
- "Place ALL the blocks!"
- "Does barrel rolls!"
- "Meeting expectations!"
- "PC gaming since 1873!"
- "Ghoughpteighbteau tchoghs!"
- "Déjà vu!"
- This splash is intentionally duplicated.
- "Got your nose!"
- "Haley loves Elan!"
- "Afraid of the big, black bat!"
- "Doesn't use the U-word!"
- "Child's play!"
- "See you next Friday or so!"
- "From the streets of Södermalm!"
- "150 bpm for 400000 minutes!"
- "Technologic!"
- A reference to the song “Technologic” by Daft Punk.
- "Funk soul brother!"
- A reference to the song “The Rockafeller Skank” by Fatboy Slim.
- "Pumpa kungen!"
Changes
Blocks
- Changed material type from "glass" to "stone".
- A pickaxe is now needed to drop items.
- Redstone, torches, levers, etc. can now be placed on the block.
- No longer acts as a redstone vertical (downward) diode.
- Changed single redstone wire model from a cross to a dot shape.
- Texture changed from
.
- Changed texture from
.
Items
- Appears larger in third person view when held.
- No longer need arrows for ammo in Creative mode.
- No longer have an infinite number of uses (385 shots before breaking).
- Changed how full charged bows behave.
- Full charged bows now deals 9HP damage, with a rare chance of dealing 10HP.
- Added additional bow sounds.
Non-mob entities
Thrown eggs
- Can now hatch baby chickens.
General
- The "Quit Game" button now appears regardless of how the game is launched.
- Changed some splashes:
- "OpenGL 1.1!" to "OpenGL 1.2!".
- "Coming soon!" to "It's here!".
- "When it's finished!" to "It's finished!".
- "That's not a moon!" to "That's no moon!".
- "Absolutely dragon free!" to "Kind of dragon free!".
- "Superfragilisticexpialidocious!" to "Supercalifragilisticexpialidocious!".
- "Tyrian would love it!" to "Tyrion would love it!".
- ""Noun" is an autonym!" to ""Autological" is!".
Sound Update
Alongside the release of this version, the asset server was updated with the following new sounds:
- The chest opening and closing now has its own sound, different from the door sound.
- Experience orbs now make a twinkling sound when collected.
- The entity damage sound has been changed to a genderless bone-cracking sound.
- Players and all mobs make the same bone-cracking sound when taking fall damage.
- Eating and drinking now have sounds.
- Blazes have been given an ambient breathing noise.
- Endermen now have their own sounds instead of using zombie sounds. [more information needed]
- When they teleport, it sounds like a shortened version of the Nether portal sound.
- Magma cubes now make sounds.
- Silverfish now make sounds.
- Arrow landing was changed to a more twangy sound.[note 2]
- Tools and armor now make a breaking sound, and have a breaking animation.
The following sounds were replaced with new versions on the asset server; thus, the updated sounds also applied to older versions of the game.
- The arrow firing and thrown item (snowball, egg, fishing rod and eye of ender) sound was changed.
- Wooden and iron doors, trapdoors and fence gates' opening and closing sounds were changed.
- Explosions now have several new, slightly differing sounds instead of just one.
Fixes
7 bugs fixed
- Fixed wooden door bug from Beta 1.9 Prerelease 6 (sound effect).
- The "Particles" option no longer overlaps the warning when playing on far render distance with a 32-bit Java installation.
- Fixed the bug that caused the player's experience level to revert to 0 again after The End credits are finished from Beta 1.9 Prerelease 6.
- The full names of Scaevolus and Hippoplatimus are now used in the ending credits.
- The player can now chat while entering a portal in multiplayer.
- Obsidian's mining time was increased to 8 seconds from ~3 seconds in 1.9 Prerelease 6.
RC2
RC2 is the second and final release candidate for Java Edition 1.0.0, released on November 13, 2011,[13] which changes the lighting of blocks in the inventory and fixes a bug. This is the final release candidate released in 2011.
RC2 was reuploaded twice. The first reupload fixed a bug that broke multiplayer,[14] while the second corrected the version number from "RC1" to "RC2".[15]
Changes
- The lighting of blocks in inventory screens has been adjusted.
General
Debug features
- Pressing B no longer changes the player's gamemode.
Fixes
1 bug fixed
- Fixed a bug that caused all tools to break quickly after loading a world that was saved in RC1.
From the current version, hotfixed
- Fixed multiplayer.
Trivia
- This was the last release candidate for a version until 1.16 Release Candidate 1 in June 2020.
- After RC2, there was no second release candidate until 1.16.2 Release Candidate 2.
Notes and references
- ↑ Discovered while downgrading a world with baby wolves from snapshot Java Edition 12w03a to this version.
- ↑ The sound was renamed, meaning older versions of the game still play the old version, unlike the firing sound.
- ↑ "Minecraft Beta 1.9 prerelease can be found here, http://assets.minecraft.net/1_9-pre/minecraft.jar (server jar also available)" – @jeb_ (Jens Bergensten) on X (formerly Twitter), September 22, 2011
- ↑ "So @notch did the last commit for the 1.9 prerelease 2, get it here: http://assets.minecraft.net/1_9-pre2/minecraft.jar" – @jeb_ (Jens Bergensten) on X (formerly Twitter), September 29, 2011
- ↑ a b https://www.minecraftforum.net/forums/archive/forum-1-0-update-discussion/947798-potions-and-distillation-1-9-pre4-reference-guide
- ↑ https://twitter.com/jeb_/status/119377281796935680
- ↑ "Third time's the charm! Minecraft Beta 1.9 Prerelease 3: http://assets.minecraft.net/1_9-pre3/minecraft.jar" – @jeb_ (Jens Bergensten) on X (formerly Twitter), October 6, 2011 (15:08 UTC)
- ↑ "@Lladar @notch Ok thanks, fixed it" – @jeb_ (Jens Bergensten) on X (formerly Twitter), October 3, 2011
- ↑ "Beta 1.9 pre-4! assets.minecraft.net/1_9-pre4/minecraft.jar (and minecraft_server). PS. @notch's dragon is not available yet!" – @jeb_ (Jens Bergensten) on X (formerly Twitter), October 13, 2011
- ↑ "Ah gahd why do I always forget something? I forgot to change the version number.... The real version will be up shortly" – @jeb_ (Jens Bergensten) on X (formerly Twitter), October 13, 2011
- ↑ "Pre-release 4 with correct version number: http://assets.minecraft.net/1_9-pre4/minecraft.jar (same URL as before)" – @jeb_ (Jens Bergensten) on X (formerly Twitter), October 13, 2011
- ↑ "So here is Beta 1.9 pre-release 5: http://assets.minecraft.net/1_9-pre5/minecraft.jar (server is minecraft_server.jar)" – @jeb_ (Jens Bergensten) on X (formerly Twitter), October 27, 2011
- ↑ "So here's the 6th beta 1.9 prerelease: http://assets.minecraft.net/1_9-pre6/minecraft.jar" – @jeb_ (Jens Bergensten) on X (formerly Twitter), November 11, 2011
- ↑ "Release candidate 1! Doors can be opened! New sfx! http://assets.minecraft.net/rc1/minecraft.jar ( + minecraft_server.jar)" – @jeb_ (Jens Bergensten) on X (formerly Twitter), November 13, 2011
- ↑ "So yeah, let's do a release candidate 2" – @jeb_ (Jens Bergensten) on X (formerly Twitter), November 13, 2011
- ↑ "Ok RC2, now with multiplayer! http://assets.minecraft.net/rc2/minecraft.jar (+ minecraft_server.jar)" – @jeb_ (Jens Bergensten) on X (formerly Twitter), November 13, 2011
- ↑ "Uploaded new RC2 that says "RC2" \o/" – @jeb_ (Jens Bergensten) on X (formerly Twitter), November 13, 2011



